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Luminous:Monsters V1.2.5 - NeoForge 1.20.4

Changelog

LUMINOUS:MONSTERS V1.2.5 Changelog

NEW FEATURES:

-Added support for Glacial zombies/skeletons to spawn in Forge_is_cold modded biomes

-Added support for Miner zombies/skeletons to spawn in forge_is_cave modded biomes (If alex's cave is present, they will only spawn in cave biomes)

-Added support for Swamp zombies/skeletons to spawn in forge_is_swamp modded biomes


BUG FIXES:

-Fixed a bug where monsters could spawn at light levels above 0

-Fixed a bug where the sunken and swamp zombie would make a loud extinguishing noise when it rained


RETEXTURES / MODEL CHANGES:

-None this time, stay tuned!


TECHNICAL CHANGES:

-None this time, stay tuned!


KNOWN/UNFIXED BUGS:

-The sunken and Swamp skeleton are not ranged, this isn't really a bug, but it will be fixed soon

-Looting does not work on these custom variants

-There are no baby zombie variants of the variant zombies

Dependencies

Files

Luminous Monsters V1.2.5 - NeoForge 1.20.4.jar(574.39 KiB) Primary Download

Details

Licensed Apache-2.0
Published 5 months ago
Updated 6 days ago