Changelog
LUMINOUS OVERWORLD V1.1 Changelog
NEW FEATURES:
-Added the "savannah_additions" config file, allowing players to enable/disable the savannah rework the mod adds -Added the "boulder_spawns" config file, allowing players to enable/disable the stone boulders now present in the forests -Added 3 variant textures for the zebra, one rare and two common
BUG FIXES:
-Fixed a long standing bug where dying fire that was on the side of a block would spawn floating fire
RETEXTURES / MODEL CHANGES:
-Retextured the Zebra's base texture -Retextured Savannah Grass block -Retextured Savannah Grass -Retextured Elephant Grass -Retextured Savannah Bush
TECHNICAL CHANGES:
-Increased Zebra's health from 10 > 28 -Zebras now drop xp and leather correctly -Increased the amount of particles custom fire puts out -Decreased the amount of mud in the savannah biomes
KNOWN/UNFIXED BUGS:
-Colored fire doesn't light TNT -Ish bricks are not usable in the stone cutter -Custom fish cannot be caught with a fishing rod -Custom fish cannot be used to tame cats -Baobab Saplings do not grow on their own currently.