Lychee

Lychee

Mod

Define in-world crafting & interactions using JSON recipes. item interaction, burning, touching fluid, anvil, crushing, lightning, exploding...

Client and server Game MechanicsLibraryUtility

157.4k downloads
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[Fabric 1.20.1] 5.1.20

Changelog

5.1.20

  • fix: dispense behavior crash (close #125)
  • fix(recipe): random block ticking not working if block implementation… (#93)
  • fix(recipe): random block ticking need reload to work

5.1.15

  • improve: drop_item now does not spawn item entity with random offset
  • improve: skip some validation for ghost recipes
  • fix: use air ingredient & remove main hand check since MC will invoke off hand if main hand is pass (#80)

5.1.14

  • fix: IncompatibleClassChangeError when KubeJS is not present
  • fix: move loadCatalystsInfo to PostActionRenderer for avoiding load client class (#79)
  • fix: info badge position in block exploding category (#77)
  • improve: show the conditions for catalysts (#71) (#76)

5.1.11

  • fix: Hurt allow empty source & drops are missing when recipe can't match in exploding (#75)
  • fix: read the source of Hurt correctly (#73)
  • chore: recommends kiwi

5.1.10

  • improve: do not show prevent default description in tooltip if there are conditions in the action (close #71)
  • fix: incompatibility with Polymer

5.1.9

  • feat: add 3rd party recipe types to RecipeTypes.ALL to prevent log spam
  • feat: make it easier for pack devs to use KubeJS integration

Files

Lychee-1.20.1-Fabric-5.1.20.jar(670.14 KiB) Primary Download

Project members

Snownee

Owner

settingdust

Contributor

Details

Licensed ARR
Published 3 years ago
Updated 9 days ago