Lychee

Lychee

Mod

Define in-world crafting & interactions using JSON recipes. item interaction, burning, touching fluid, anvil, crushing, lightning, exploding...

Client and server Game MechanicsLibraryUtility

158.1k downloads
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[Fabric 1.21.1] 6.3.5

Changelog

6.3.5

  • feat: EMI part 2
  • feat: EMI part 1

6.3.4

  • fix: debug outline condition

6.3.3

  • fix: crash with client level cast to server level (#120)

6.3.2

  • fix: check hovered when click InteractiveRenderElement

6.3.1

  • feat: append mod name on block
  • refactor: input action
  • fix: location.fluid condition tootlip
  • fix: param

6.3.0

  • improve: block element positioning
  • fix: minor bugs
  • feat: category modifier
  • feat: allowing skipping layout group
  • refactor: loot params
  • feat(rv): selective element replacement
  • chore: resolve conflicts. add more StreamCodecs
  • feat: allow cycling state property reversedly
  • feat: new action move
  • feat: remove check_param. add param
  • fix: marker serialization
  • feat: category metadata part 3
  • feat: category metadata part 2
  • feat: category metadata
  • feat: entity ticking recipe part 2
  • feat: entity ticking recipe
  • refactor: simplify LycheeContextKey (#117)
  • perf(context): use reference map for context
  • fix: missing level context
  • refactor: split optional and required key
  • refactor: simplify LycheeContextKey
  • improve: mixin
  • improve: fine-tuning positions
  • feat: allow using custom icon on drop_item
  • refactor(rv): unified RV categories (#115)

Dependencies

Files

Lychee-1.21.1-Fabric-6.3.5.jar(905.7 KiB) Primary Download

Project members

Snownee

Owner

settingdust

Contributor

Details

Licensed ARR
Published 3 years ago
Updated 10 days ago