Magical Relics

Magical Relics

Mod

Randomly generated magic items, dungeons and traps

Client and server AdventureEquipmentMagicWorld Generation

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  • Bumped min required Forge version to 47.3.10
  • Properly implemented Armor Artifacts
  • Made TNT ability applicable to Sword artifacts
  • Fixed Resurrect ability not respecting damage types tagged as "minecraft:bypass_invulnerable"
  • Fixed stackable abilities not being able to stack
  • Fixed quicksand not being view-blocking

  • Added Cloudy Vision mob effect
    • Obscurity ability now also applies Cloudy Vision
  • Added dispenser behavior for placing/picking up quicksand
  • Added "user_attacking" trigger to Stun ability

  • Added a variety of new Abilities:
    • Ore Radar
    • Terrain Walker
    • Spider
    • Foodie
    • Lightning
    • Slow Falling
    • Sailor
  • Added config list option for abilities that should be unobtainable
  • Added debug command '/magicalrelics debug ca_ratios' to see some ability vs artifact-type statistics
  • Added new Large Wizard Tower variant
  • Added new structure processor for "randomizing" chiseled bookshelf content
  • Updated some Wizard Tower loot tables
  • Internal javadoc cleanup
  • Added Pedestal Key and locked-state to Display Pedestals

  • Misc bugfixes

  • Added more Medium Wizard Tower variants

  • Added Large Wizard Tower (a bit clunky at the moment)

  • Fixed Mass Excavate ability bypassing Anti-Builder

  • Artifacts can now be found in various other vanilla structures (dungeons, pyramids, temples etc.)

  • Fixed Quicksand suffocation damage being applied weirdly

  • Fixed Quicksand not using the intended shape for light occlusion

  • Added config file for ability properties

  • Added new ability: Reach Boost

  • Added some missing block translations

  • Jade compat: option to display camo blocks as their disguise block state

  • Fixed solid air block not checking player curio inventory for artifacts with air-sneak ability when deciding whether it should persist on tick

  • Camo blocks can no longer be re-disguised by the player when inside the effective area of an Alteration Negator

This version comes with some potentially breaking changes. Your existing saves/worlds are safe, but some existing artifact items may no longer work properly.

  • Certain abilities now work with curio artifacts as intended (amulets, rings and belts)

  • Removed BlockBucketItem.java in favor of vanilla's alternative

  • Made some abilities with short cooldowns not show the cooldown symbol in their description

  • Fixed artifact items resetting block destroy progress when they have ticking cooldowns

  • Fixed a bug causing picked up items becoming non-stackable in some cases

  • Shortened air-sneak ability description

  • Fixed illumination ability setting out more light source blocks than intended

  • Fixed jump boost ability not writing/reading ability data properly

  • Curios API is now required

  • Ported to 1.20.1

  • JEI compat: anvil repair recipes for artifact items

  • First beta!

Project members

Sarinsa

Member

SoyTutta

Artist

Details

Licensed MIT
Published 8 months ago
Updated 23 days ago