Majrusz's Progressive Difficulty

Majrusz's Progressive Difficulty

Mod

Mod that progressively increases the game difficulty over time.

Client and server AdventureGame Mechanics Mobs

61.3k downloads
170 followers
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  • added Forge tags to items (thanks to @DiogoSoaresMiranda)
  • added Korean translation (thanks to @glasslim)
  • fixed compatibility crash related to Soul Jar (reported by @𝙿𝙰𝚇𝚇)
  • fixed compatibility error when reloading resources (reported by @SettingDust)
  • fixed compatibility crash with Randomium (reported by @Doom, @ZacGames, @AllyJaxx)
  • backported mod to 1.19.2
  • added Undead Army compatibility with RpgZ mod (suggested by @Sazuzaki)
  • added Japanese translation (thanks to @もふざとう)
  • changed fishing requirements for Angler Treasure Bag from 20/15/10 to 16 on all game stages
  • fixed bug with mobs being able to spawn in Mushroom Fields and Deep Dark (reported by @Dagamer2021)
  • fixed bug with Undead Army progress bars displaying invalid values after reentering the world
  • fixed bug with mob groups being able to spawn recursively
  • added config for mobs that should be immune to Bleeding
  • updated Russian translation (thanks to @LolsShow and Faster Than Light team)
  • fixed bug with Blood Moons not working after 2nd night (reported by @FireKyleA1205)
  • fixed bug that sometimes kicks from the game when opening Treasure Bags (reported by @GenericCherrySwitch)
  • fixed bug with Skeleton Horse and Zombie Horse not being immune to Bleeding
  • backported mod to 1.19.2
  • backported mod to 1.19.4
  • fixed compatibility crash with Tinkerer's Smithing (reported by @FLSoz)
  • fixed game crash caused by Cursed Armor (reported by @GenericCherrySwitch, @JackZhangCNCC)
  • fixed invalid experience bonus structure in the configuration file