90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!
Changelog
- Removed player's having infinite hunger when being chased
- Replaced by capping player's hunger at 8 and them being exhausted when the chase stops
- Added fog
- Made fences, fence gates, slabs and stairs climbable for The Man
- New gamerule : manShouldHungerBeCapped, true by default, if false, player's hunger won't be capped while chased
- Slowed down The Man's attacks
Sorry for being silent for 4 months, I've been working on a game and y'know how it goes, I'll try to focus more on MFTFR.
Dependencies
Details
Licensed GPL-3.0-only
Published 8 months ago
Updated 3 months ago