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Changelog
Changelog:
- Bosses entering phase 2 will clear all their effects, both good and bad ones (mainly targeted towards Cursed Wounds preventing healing when initiating phase 2)
- Fixed issues regarding sounds not playing dynamically from the block position/entity they are played from
- Added a cap in the config for the amount of allies/summons which can be summoned for each summon weapon (i.e Nightfall, Soulreaper, etc.)
- Improved Fallen Icon's Core Beam attack with new particle logic and an actual beam render
Dependencies
Files
soulslike-weaponry-1.1.3-1.20-fabric.jar(5.95 MiB) Primary Download
Details
Licensed CC0-1.0
Published 2 years ago
Updated 3 months ago