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Changelog
- Updated Luminance to
alpha.6+dirty
.- This is a developer build of Luminance, you may experience bugs.
- Added Perspective Shader Packs
- Shader Packs are a new resource pack feature that allows you to stack several Luminance shaders.
- Perspective automatically adds Luminance shaders as shader packs.
- Where Perspective used to use Luminance shaders, it will now use Shader Packs.
- Added Textured Entity Shader Packs.
- You can specify a shader pack for spectating textured entities.
minecraft:sheep
with the namejeb_
will render theminecraft:wobble
shader ifSuper Secret Settings
resource pack is enabled.minecraft:allay
will renderperspective:golden_allay
when namedGolden
, orperspective:blue_allay
when unnamed.minecraft:vex
will renderperspective:golden_vex
when namedGolden
, orperspective:blue_vex
when unnamed.
- Added Perspective Config button to Video Settings screen.
- Shaders, and Shader Packs no longer have to specify if they are translatable.
- Various updates to April Fools, and Contributor features.
See Luminance:ResourcePackGuide/Perspective for info.
F.A.Q
- When will Perspective be updated for 1.21.5?
- 1.21.5 changes both shader and entity rendering. This makes the amount of time updating Perspective will take longer. We'll be updating Luminance (our shader renderer) first. If you're just after zoom and hold perspective, a viewpoint release will be released sometime in the next week or so.
Dependencies
Details
Licensed LGPL-3.0-or-later
Published 2 years ago
Updated 3 months ago