v1.1.0 - 1.21.1
New :
- 
Clickable coordinate to TP to the horde if the spawn message in the chat is enabled. 
- 
You can now choose in which dimension a horde will spawn with the new "dimensions" parameter in the "mebahel-zombie-hordemob_type_config.json" config file. 
- 
A new file is created along with the existing configurations, it is an example that you can look at to know how to create your own horde configuration : "horde_example.json" 
v1.1.0 - 1.20.1
New :
- 
Clickable coordinate to TP to the horde if the spawn message in the chat is enabled. 
- 
You can now choose in which dimension a horde will spawn with the new "dimensions" parameter in the "mebahel-zombie-hordemob_type_config.json" config file. 
- 
A new file is created along with the existing configurations, it is an example that you can look at to know how to create your own horde configuration : "horde_example.json" 
v1.0.13 - 1.20.1
New :
- Added field in the "mebahel-zombie-hordemob_type_config.json" to each mob to control further the probability of them having a weapon when spawning : spawnWithWeaponProbability (between 0.0 and 1.0)
- The hordeSpawnDelay param now takes an array : [1, "minute"], minute can be "day" (you don't need to change it, it will be done automatically by updating)
- Added a new in game command that spawn a horde : /mebahelzombiehorde spawnhorde
- Added a new in game command to reload the configs : /mebahelzombiehorde reloadconfig
- Added a new in game command to know when the next horde spawn will occur : /mebahelzombiehorde nextspawn
New :
- When launching the game you will have more infos on which hordes are loaded and what are they composed of (errors wil bemore detailed too), for example :
"-------------------[MEBAHEL'S ZOMBIE HORDE]--------------
[Mebahel's Zombie Horde] Loaded 1 horde composition(s):
Horde #1 (weight: 1):
- minecraft:skeleton (weight: 30)
* Weapon: minecraft:iron_sword (chance: 65.0%)
* Weapon: minecraft:stone_sword (chance: 35.0%)
-------------------[MEBAHEL'S ZOMBIE HORDE]-------------"
Changes :
- The maximum hordeNumber at each spawn is now 20 instead of 5.
Bug fix :
- StackOverflow crash error is fixed.
v1.0.11 - 1.21.1
New :
- Each composition has now a "weight" attribute to make some compositions rarer than others.
Bug fix :
- showHordeSpawningMessage now works as intended
v1.09 You can now add a pool of weapons with a probability to each mob :
{
  "hordeCompositions": [
    {
      "mobTypes": [
        {
          "id": "minecraft:zombie",
          "weight": 30,
          "weapons": [
            {
              "itemId": "minecraft:ironrthf_sword",
              "chance": 0.5
            },
            {
              "itemId": "minecraft:stondrgbdge_sword",
              "chance": 0.3
            }
          ]
        }
      ]
    }
  ]
}
v1.08 - 1.20.1
Addition :
- A new configuration parameter is available : "showHordeSpawningMessage" -> if it's TRUE a message in the chat will show the coordinate of the Horde spawning point.
- If a Pillager is part of the Horde he will have a Crossbow equipped.
- If a Skeleton is part of the Horde he will have a chance to have a Bow equipped.
v1.0.7
- When horde members kill a target they start patrolling again

