Mebahel's Zombie Horde

Mebahel's Zombie Horde

Mod

No zombie is alone — prepare for group hunts, AI ambushes, and break-ins through glass and fences. Survive smarter, stronger hordes that evolve with you.

Client and server AdventureGame Mechanics Mobs

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v1.1.0 - 1.21.1

New :

  • Clickable coordinate to TP to the horde if the spawn message in the chat is enabled.

  • You can now choose in which dimension a horde will spawn with the new "dimensions" parameter in the "mebahel-zombie-hordemob_type_config.json" config file.

  • A new file is created along with the existing configurations, it is an example that you can look at to know how to create your own horde configuration : "horde_example.json"

v1.1.0 - 1.20.1

New :

  • Clickable coordinate to TP to the horde if the spawn message in the chat is enabled.

  • You can now choose in which dimension a horde will spawn with the new "dimensions" parameter in the "mebahel-zombie-hordemob_type_config.json" config file.

  • A new file is created along with the existing configurations, it is an example that you can look at to know how to create your own horde configuration : "horde_example.json"

v1.0.13 - 1.20.1

New :

  • Added field in the "mebahel-zombie-hordemob_type_config.json" to each mob to control further the probability of them having a weapon when spawning : spawnWithWeaponProbability (between 0.0 and 1.0)
  • The hordeSpawnDelay param now takes an array : [1, "minute"], minute can be "day" (you don't need to change it, it will be done automatically by updating)
  • Added a new in game command that spawn a horde : /mebahelzombiehorde spawnhorde
  • Added a new in game command to reload the configs : /mebahelzombiehorde reloadconfig
  • Added a new in game command to know when the next horde spawn will occur : /mebahelzombiehorde nextspawn

New :

  • When launching the game you will have more infos on which hordes are loaded and what are they composed of (errors wil bemore detailed too), for example :

"-------------------[MEBAHEL'S ZOMBIE HORDE]--------------

[Mebahel's Zombie Horde] Loaded 1 horde composition(s):

Horde #1 (weight: 1):

- minecraft:skeleton (weight: 30)

* Weapon: minecraft:iron_sword (chance: 65.0%)

* Weapon: minecraft:stone_sword (chance: 35.0%)

-------------------[MEBAHEL'S ZOMBIE HORDE]-------------"

Changes :

  • The maximum hordeNumber at each spawn is now 20 instead of 5.

Bug fix :

  • StackOverflow crash error is fixed.

v1.0.11 - 1.21.1

New :

  • Each composition has now a "weight" attribute to make some compositions rarer than others.

Bug fix :

  • showHordeSpawningMessage now works as intended

v1.09 You can now add a pool of weapons with a probability to each mob :

{
  "hordeCompositions": [
    {
      "mobTypes": [
        {
          "id": "minecraft:zombie",
          "weight": 30,
          "weapons": [
            {
              "itemId": "minecraft:ironrthf_sword",
              "chance": 0.5
            },
            {
              "itemId": "minecraft:stondrgbdge_sword",
              "chance": 0.3
            }
          ]
        }
      ]
    }
  ]
}

v1.08 - 1.20.1

Addition :

  • A new configuration parameter is available : "showHordeSpawningMessage" -> if it's TRUE a message in the chat will show the coordinate of the Horde spawning point.
  • If a Pillager is part of the Horde he will have a Crossbow equipped.
  • If a Skeleton is part of the Horde he will have a chance to have a Bow equipped.

v1.0.7

  • When horde members kill a target they start patrolling again

Project members

Mebahel

Member

Details

Licensed ARR
Published a year ago
Updated 4 days ago