Capped the number of item stacks that can be dropped per entity (configurable)
1.7.0
Backport Dynamic HUD Bars
Fixed glass breaking sound bug when nearby player is wearing a Frostward ring
Disable Dungeons and Combat book usage
Nerfed a few problematic spells
1.6.1
Experimental - disable Entity Linked Item Stack-related logic in Apoli.
(This should be a massive performance increase in some cases, but will break some custom Origins!)
1.6.0
Allow Town Portal scroll usage in any dimension
Fix Town Portal scrolls in spotty multiplayer environments
1.5.10
Fix class initialization bug
1.5.9
Make Traveler's Backpack hose drinking restore Survive thirst (due to Nyf's Compat not being updated)
1.5.8
Disable a few more checks in Survive if temp isn't loaded
Fix Skill Tree crafting bonus support for: Farmer's Delight Skillet, Eidolon Worktable, Tetra Workbenches, Wizards Reborn Arcane Workbench
1.5.7
Minor Internal changes for OtherworldApoth (Will crash with 0.1.0 of OtherworldApoth)
1.5.6
Also sync Skill Tree levels on point allocation
1.5.5
Fix Just Leveling screen modifications not applying
1.5.4
Fix level rendering bug introduced in 1.5.3
1.5.3
Fix Town Portal Scrolls sometimes teleporting to unsafe locations
1.5.2
Start JL at level 2 instead of level 3 (so that players need to spend all 80 points to reach level 20)
1.5.1
Add level progress % to just leveling client level render
Normalize Just Leveling "player level" around 80 max points, //todo: config
1.5.0
Render player levels as the player's skill tree points instead of always level 1 - hide if no leveling mod is loaded //todo: see if PST data needs to be synced as well
Add Just Leveling compat to the above feature. Syncs on level-up
1.4.6
Fix other log spam
1.4.5
Fix log spam
Fix Autoleveling being required again
1.4.4
Fix Autoleveling's config attribute modifiers per level never applying
1.4.3
Add Autoleveling entity-specific attribute_modifiers per level
1.4.2
Make Autoleveling integrations optional
1.4.1
Optional crafting menu integrations, don't require IPL
Fix IPL + Traveler's Backpack integration sometimes not working
1.4.0
IPL integrations: Celestisynth, Traveler's Backpack, Tom's Simple Storage, Ars Nouveau (storage lecterns)
More mixin configuring
1.3.0
Added mob leveling based on local players' Passive Skill Tree points (may add other player scaling options in the future)
Added mob leveling based on structure
Added config options
Cancel Apotheosis Treasure Goblin gem trigger on Target Dummies
1.2.4
Soft check for FTB Chunks/Passive Skill Tree instead of crashing
Add description to Challenge Orb
1.2.3
Fix crash on dedicated servers
Fixed town portal scrolls sometimes teleporting to unsafe positions
Restricted town portal scrolls to Overworld (may change later, other dimensions were inconsistent)
1.2.2
Cancel leveling for fully passive mobs (cows, chickens, etc)
Clean up some unused event dynamic leveling stuff
1.2.1
I don't remember. Why are you reading this? Who is downloading this?
Fixed glass breaking sound bug when nearby player is wearing a Frostward ring
Disable Dungeons and Combat book usage
Nerfed a few problematic spells
1.6.1
Experimental - disable Entity Linked Item Stack-related logic in Apoli.
(This should be a massive performance increase in some cases, but will break some custom Origins!)
1.6.0
Allow Town Portal scroll usage in any dimension
Fix Town Portal scrolls in spotty multiplayer environments
1.5.10
Fix class initialization bug
1.5.9
Make Traveler's Backpack hose drinking restore Survive thirst (due to Nyf's Compat not being updated)
1.5.8
Disable a few more checks in Survive if temp isn't loaded
Fix Skill Tree crafting bonus support for: Farmer's Delight Skillet, Eidolon Worktable, Tetra Workbenches, Wizards Reborn Arcane Workbench
1.5.7
Minor Internal changes for OtherworldApoth (Will crash with 0.1.0 of OtherworldApoth)
1.5.6
Also sync Skill Tree levels on point allocation
1.5.5
Fix Just Leveling screen modifications not applying
1.5.4
Fix level rendering bug introduced in 1.5.3
1.5.3
Fix Town Portal Scrolls sometimes teleporting to unsafe locations
1.5.2
Start JL at level 2 instead of level 3 (so that players need to spend all 80 points to reach level 20)
1.5.1
Add level progress % to just leveling client level render
Normalize Just Leveling "player level" around 80 max points, //todo: config
1.5.0
Render player levels as the player's skill tree points instead of always level 1 - hide if no leveling mod is loaded //todo: see if PST data needs to be synced as well
Add Just Leveling compat to the above feature. Syncs on level-up
1.4.6
Fix other log spam
1.4.5
Fix log spam
Fix Autoleveling being required again
1.4.4
Fix Autoleveling's config attribute modifiers per level never applying
1.4.3
Add Autoleveling entity-specific attribute_modifiers per level
1.4.2
Make Autoleveling integrations optional
1.4.1
Optional crafting menu integrations, don't require IPL
Fix IPL + Traveler's Backpack integration sometimes not working
1.4.0
IPL integrations: Celestisynth, Traveler's Backpack, Tom's Simple Storage, Ars Nouveau (storage lecterns)
More mixin configuring
1.3.0
Added mob leveling based on local players' Passive Skill Tree points (may add other player scaling options in the future)
Added mob leveling based on structure
Added config options
Cancel Apotheosis Treasure Goblin gem trigger on Target Dummies
1.2.4
Soft check for FTB Chunks/Passive Skill Tree instead of crashing
Add description to Challenge Orb
1.2.3
Fix crash on dedicated servers
Fixed town portal scrolls sometimes teleporting to unsafe positions
Restricted town portal scrolls to Overworld (may change later, other dimensions were inconsistent)
1.2.2
Cancel leveling for fully passive mobs (cows, chickens, etc)
Clean up some unused event dynamic leveling stuff
1.2.1
I don't remember. Why are you reading this? Who is downloading this?