Medieval

Medieval

Mod

Core Mod for the Medieval MC Modpacks

Client and server AdventureCursedGame MechanicsOptimizationUtility

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Forge/Neoforge-1.4.5+1.20.1

Changelog

1.4.5

  • Fix log spam
  • Fix Autoleveling being required again

1.4.4

  • Fix Autoleveling's config attribute modifiers per level never applying

1.4.3

  • Add Autoleveling entity-specific attribute_modifiers per level

1.4.2

  • Make Autoleveling integrations optional

1.4.1

  • Optional crafting menu integrations, don't require IPL
  • Fix IPL + Traveler's Backpack integration sometimes not working

1.4.0

  • IPL integrations: Celestisynth, Traveler's Backpack, Tom's Simple Storage, Ars Nouveau (storage lecterns)
  • More mixin configuring

1.3.0

  • Added mob leveling based on local players' Passive Skill Tree points (may add other player scaling options in the future)
  • Added mob leveling based on structure
  • Added config options
  • Cancel Apotheosis Treasure Goblin gem trigger on Target Dummies

1.2.4

  • Soft check for FTB Chunks/Passive Skill Tree instead of crashing
  • Add description to Challenge Orb

1.2.3

  • Fix crash on dedicated servers
  • Fixed town portal scrolls sometimes teleporting to unsafe positions
  • Restricted town portal scrolls to Overworld (may change later, other dimensions were inconsistent)

1.2.2

  • Cancel leveling for fully passive mobs (cows, chickens, etc)
  • Clean up some unused event dynamic leveling stuff

1.2.1

  • I don't remember. Why are you reading this? Who is downloading this?

1.2.0

  • Challenge Orbs
  • Town Portal Scrolls
  • Force fix stamina HUD
  • Integrate levels+health bars
  • Outline dynamic leveling

1.0.0

  • Initial Release

Files

medieval-1.20.1-1.4.5.jar(1.09 MiB) Primary Download

Project members

muon-rw

Member

Details

Licensed ARR
Published 3 months ago
Updated a month ago