Added extra safeguarding and logging for crafting recipes leading to duplicate (infinitely-looping) Bulk Compression variants.
- Re-added Ars Énergistique integration
- Added extra safeguarding and logging for crafting recipes leading to duplicate (infinitely-looping) Bulk Compression variants
- Fixed missing drive cell model for MEGA Radioactive Chemical Cell
- Fixed (possible) wonky checking/behaviour for lava transformation recipes
- Updated to MC 1.21.1
- Fixed AppMek/Mekanism integration
- Added reworked Simplified Chinese localisation
- Added missing general "storage block" and "ingot" tag entries for Sky Steel, Sky Bronze and Sky Osmium
- Updated AE2WTLib integration to support the new API
- Fixed missing LED colours for AppMek chemical cells
- Initial port to MC 1.21
- Overhauled textures to match new AE2 look (huge thanks to @Ridanisaurus)
- Added Sky Bronze alloy ingots and storage block to craft fluid cell housings with, made in the same way as Sky Steel but with copper in place of iron
- Re-added Applied Mekanistics integration
- Added Sky Osmium alloy ingots to craft chemical cell housings with, made the same as Sky Steel with osmium in place of iron
- Integration-specific items are no longer registered conditionally, instead being registered as dummy items/blocks if their respective add-on is not present/installed
Updated AppliedE integration to 0.7.0-beta to support the new Alchemical Mastery Card and breaking Transmutation Interface changes.
Fixed all blocks being unbreakable if AppliedE was not installed.
Updated AppliedE integration to remove the priority setting/widget from MEGA Transmutation Interfaces.
Added forgotten optional dependency on AppliedE.
Fixed incorrect stack size, charge rates and recipe IDs for chemical and source cells (Forge-only change).
Fixed incorrect stack size, charge rates and recipe IDs for chemical cells.
- Fixed blocks not dropping themselves when broken
- Fixed networked blocks not working within ME networks
- Adjusted "same ingredient" checks for recipes handled by bulk compression to further check shaped recipes with more than one "ingredient key"
- Fixes problems where alloys such as Thermal Series' enderium would not compress within bulk cells even after unification.
- Initial port to NeoForge for 1.20.4
- Includes AE2WTLib and AppMek integration, does not currently have AppBot and ArsEng integration
- Fabric support has been dropped as with AE2 itself
- Removed ME Cell Dock
- To be eventually implemented as a mainline AE2 feature
Fixed MEGA Interface not accepting items piped into it on Fabric.