message-api

Mod

Fabric message api for translatable, configurable and colorful messages with placeholders

Server Library

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message-api

A simple server-side message API for Fabric. It allows for translatable messages, with text parsing using PlaceholderAPI , which can be customized with ease by end users.

Features

  • Special text parsing with PlaceholderAPI
  • Easy customizable in-game messages
  • Language localization support
  • Easy to integrate

Usage

Adding the dependency

To use message-api in your mod, add the following to your build.gradle file:

Message-api doesn't bundle placeholder-api, you have to bundle a compatible of it as well. Replace [TAG] with the respective versions.

repositories {
    maven { url "https://maven.nucleoid.xyz/" }
    maven { url "https://api.modrinth.com/maven" }
}

dependencies {
    include(modImplementation("maven.modrinth:message-api:[TAG]"))
    include(modImplementation("eu.pb4:placeholder-api:[TAG]"))
}

Adding messages

Create a messages folder in your resource folder. Create a JSON file with the language code you would like to add, like the testmod example. Add your message to the file (make sure to prefix the message id with your mod id, to avoid conflicts).

Creating messages

Use any of the provided methods in LocalizedMessage to get your text instance, which works like any other vanilla text instance!

ServerPlayerEntity player;
player.sendMessageToClient(LocalizedMessage.localized("modid.some.message.id"));
Official Mojang Mappings
ServerPlayer player;
player.sendSystemMessage(LocalizedMessage.localized("modid.some.message.id"));

User configuration

To change messages, edit the JSON file in ./config/<modid>/<languageid>.json. This will change the language file for the mod with the specified modid.

Credits

Special thanks to PlaceholderAPI for providing the parsing functionality.


Project members

DrexHD

Member

Details

Licensed MIT
Published 20 days ago
Updated 19 days ago