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Midnight Madness 1.8

Changelog

In the "Eternal Darkness, part 1" update:

Attention! This update has significantly changed "Midnight Madness Configuration" file, it is recommended to save/backup the old configuration parameters before updating the mod!

Also, this update has significant localization changes. If you had custom localization, it is recommended to save/backup your localization file if you don't want to lose it.

"It all was twenty years ago,

The demons came to our world.

The truth of it? Somewhere below.

How long ago were they before?"

Demons:

  • General:
    • Added "Casting State" mechanic to all demons with abilities:
      • When the demon casts ability, this parameter sets to 'true' and doesn't let the demon to attack, move and cast other abilities(if has any) until the cast is over.
      • When the demon casts ability, every cooldown stops until the cast is over. Now demons can't cast multiple abilities simultaneously.
    • Demonic Bosses no longer weaken during the day.
  • Dark Wolf:
    • Increased model size.
  • Demon King:
    • Updated "Eternal Chaos" ability:
      • Now creates a cross of fire under the Demon King with 13 block range.
      • Increased cast time up to 8 seconds.
      • Updated animation.
    • Updated death animation.
  • Fiend:
    • Reduced maximum spawn group size from 2 to 1.
  • Necromancer:
    • Reduced maximum spawn group size from 2 to 1.
  • Skeleton King:
    • No longer gains Resistance lvl 5 when casts "Immortal Power" ability.
  • Soulseeker:
    • Reduced maximum spawn group size from 2 to 1.
  • Underworld Horror:
    • Fixed Fear aura mostly not working.

Structures:

  • General:
    • Necronomicon Pages are now distributed between most of the mod's structures:
      • Regular Demons, page 5; Other Rituals, pages 1,2,3 - Necropolis.
      • Underworld Structures, page 1 - Crimson Towers.
      • Underworld Structures, page 2 - Demonic Forge.
      • Demonic Bosses, page 3 - Demon King's Castle.
  • Hanged Man's House:
    • Updated all chests loot tables.
  • Necropolis:
    • Updated chest loot table.
  • Survivor's House:
    • Updated chest loot table.

Items:

  • Midnight Necronomicon:
    • Entirely rewritten to improve the internal structure. Slight lore changes, corrections and additions.
    • As of this change, the book is now much easier to translate, if someone decides to.
    • Updated GUI texture.
    • Updated item description.
  • Necronomicon Page (all):
    • Renamed to "Midnight Necronomicon Page".
  • Dark Essence:
    • Updated item texture.
    • Added JEI item information.
  • Souls (all types):
    • Added JEI item information.

Blocks:

  • Cursed Altar:
    • Added missing 'wrong ritual recipe' type messages to be told whenever the player puts a ritual recipe wrong.
    • Increased Soul Energy required for Demonic Mango ritual from 5 to 10.
  • Infernal Demonic Ore:
    • Now spawns in the Underworld, between -13 and 50 height.

Armory & Tools:

  • Soul Catcher:
    • Catched soul can now be released by right-clicking instead of a key bind that was before. Key bind was removed.
    • Updated description.

Advancements:

  • A Bitter Truth:
    • Is now a hidden advancement.
    • Updated description.

Configuration:

  • Almost entirely rewritten "Midnight Madness Configuration" file. Renamed to "Midnight-Madness-Configuration".
  • Updated "Midnight Madness Compatibility" file. Renamed to "Midnight-Madness-Compatibility".
  • Changed default Dark Soul escape chance from 8(16)% to 6(13)% every second.
  • Changed default chance of a lost Dark Soul turning into Fiend during Soul Harvest from 50% to 70%.
  • Cursed Altar: changed default Horrifying Soul energy value from 40 to 50.
  • Removed configuration parameters of Fear effect due to them causing issues.

Other:

  • Fear effect can now scale with potion effect levels, each level adds 0.1 attack speed reduction and 0.005 movement speed reduction.
  • Fixed Awakened Eternal Devourer's "Soul Hunger" ability sound glitching.
  • Other small changes and fixes.

This update is focused on "quality-of-life" improvements.

Don't worry, part 2 will have new content. A lot.

Already in development!

Dependencies

Files

[1.20.1]MidnightMadness-1.8.jar(8.65 MiB) Primary Download

Project members

kotishe666

Owner

Details

Licensed ARR
Published 2 years ago
Updated 13 days ago