Changelog
First real Monday update.
NEW MOBS
Testificate Man - A Batman-inspired Villager Guardian who fights hostile mobs. Inspired by Element Animation's Testificate Man. I couldn't figure out how to spawn them in villages. So I made them able to spawn in biomes that villages can spawn in like plains, deserts, taiga, etc. Abilities: Has a chance to teleport randomly when damaged and leave behind some smoke particles. Has a chance to go invisible when damaged. Has a chance to spawn bats. Has a chance to do multiple abilities. Drops: Totem of Testificate Man Totem makes the player invisible while equipped. When right-clicked it will teleport the player in a random direction. Basically a multi-use chorus fruit
The Chillager My version of the Iceologer from the 2020 mob vote. It throws ice blocks that when they hit the player will summon falling ice blocks that do a bit of damage and apply a freeze effect to the player for a bit. They spawn in mountain or ice biomes. Drops: Totem of Chill Totem grants player slow fall and jump boost while in held by the player. This is helpful for climbing tall mountains.
The Griefer A joker inspired illager. He throws tnt at the player that explode immediately if they hit the player. Upon death he will explode and summon a creeper. Drops: Totem of Grief Totem gives the player strong resistance while in the player's main hand. It can be right-clicked to create a small explosion near the player. This can be used to damage nearby mobs. And even to do rocket jumps. However, this ability will cost food points, xp, and even has a chance to fail.
The Gambler A two-face inspired illager. This illager has an appearance of half a villager and half an illager. It attacks by punching the player. It's ability is that it has a 50/50 chance to either give positive effects to the player or negative effects. Making it either an easier fight or a harder one. Drops: Totem of Chances Totem's ability is only used when right-clicked with. This will have a 50/50 chance to either insta heal the player or give a wither effect. It also has a 50/50 chance to vanish from the player's inventory.