Mob Origins

Mob Origins

Mod

An addon to the origins mod that adds many mob themed origins.

Client and server Adventure

90.9k downloads
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Mob Origins v1.10.0

Changelog

Mob Origins v1.10.0

Changes and General Additions

  • Slime Origin
    • Can now dye themselves, by right clicking while holding a dye. This tints them, blending the color like leather armor.
    • Clicking on a cauldron with water will reset their color back to the slime green.
    • Summoned slimes will now be the same color as the player.
    • Summoned slimes no longer damage their owner.
  • Fox Origin
    • Better Berries now uses the #minecraft:fox_food tag, so modded berries will be buffed as well. The power description updated to reflect this.
  • Strider Origin
    • No weird desync when riding a strider origin.
    • You don't see the player sitting on you, unless you go into third person.
  • Channeling Override Power Type change:
    • Added a hit_entity_action field that executes an entity action on the entity that was hit by the lightning bolt.
  • Added built-in datapack that disables all origins from Mob Origins.
  • The nearby_entities instead of having a entity_type field, has a bientity_condition field. This allows for more conditional checking of nearby entities. The player_box_multiplier field was also renamed to multiplier.

Removals

  • moborigins:modify_block_slipperiness removed in favor of origins:modify_slipperiness
  • moborigins:spiked removed in favor of using a origins:action_when_hit with a chance to damage.
  • Removed the Vexed & Hero of the Illagers status effects.

New Power Types, Actions, and Conditions

  • Added documentation which can be found here

Power Types

Conditions

Actions

Files

moborigins-1.10.0.jar(224.79 KiB) Primary Download

Project members

UltrusBot

Owner

Details

Licensed MIT
Published 3 years ago
Updated a year ago