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v1.1.40 (1.20.1)

  • added parry_block ability
  • added additional shield logic
  • added pose debug commands /miapi pose
  • fixed serverside Epic Fight crash
  • fixed HT-TreeChop not working on fabric
  • fixed mipmap issues

v1.1.39 (1.20.1)

  • added bypass material restrictions config
  • fixed UI flickering
  • added "block_pose" property to set the pose used for blocking
  • backported glint-material settings
  • added Epic Fight Armor Compat

v1.1.38 (1.20.1)

  • added faster mining modifier
  • adjusted default enchanting glint color
  • minor changes to disable glint shader registration as well if glint is disabled in the config
  • added handheld Epic Fight Compat
  • added config option to toggle UI scaling

v1.1.37 (1.20.1)

  • fix client issue for null-attribute
  • added config option to toggle lore injection on server
  • minor ui-optimisations

v1.1.35(1.20.1)

  • experimental pmmo compat
  • attempt to fix weird forge no module issue

v1.1.34(1.20.1)

  • fixed crash related to project mmo

v1.1.33(1.20.1)

  • re-enabled epic fight compat property
  • fix facet related crash

v1.1.32(1.20.1)

  • fixed limit not being applied correctly, resulting in too few materials being generated
  • changed ability logic to allow other mods to take right click action if truly modular doesnt set one
  • added "copy_item" ability, trying to copy another items ability
  • improved armor compatibility
  • fixed heavy attack not multiplying damage
  • actually enabled NBT Property
  • fixed crash with minecolonies
  • fixed enchantment transformers
  • added Save Area Mining Config option to only allow area mining to start on blocks the player is looking at

v1.1.31 (1.20.1)

  • fixed craftingslot behaviour