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[13.4.0]
Ported to Minecraft 1.21.4
Security Upgrades no longer work to set the fakeplayer owner
Router is automatically "owned" by player who placed it, and the fake player always uses the owner's profile
Energy Distributor Upgrade can now be configured to pull (like the Distributor Module can)
Multiple changes from @Matyrobbrt :
Some significant internal reworking to benefit addon mods
Added gametest framework and tests for several modules, more to come
Added JEI search aliases for modules/augments/upgrades
Several other technical (non-player-visible) improvements
Added ja_jp translations (including Patchouli manual) - thanks @momo-i2
Fixed client crash in Bulk Item Filter when installed in a Detector Module
Updated to Minecraft 1.21.1; NeoForge 21.1.0 or later required
Routers are now owned by the placing player for the purposes of Activator Modules
Makes Security Modules unnecessary for operating in claim-protected areas (e.g. FTB Chunks)
Fixed a rounding error in percentage calculation which could affect Inspection Module accuracy
Fixed inserting a Camouflage Upgrade causing a client desync (items apparently vanishing from the open router GUI)
Fixed textfield in Detector Module GUI not working
NeoForge 21.0.110-beta or newer required
Added support for FTB Filter System; Smart Filters from that mod can be placed in module filter slots and function as filters
Limitation: they can't be configured in-place, so keep the real Smart Filter item around in case reconfiguration is needed
Mod configuration GUI is now available again thanks to changes in NeoForge 21.0.110-beta
Fixed Distributor Modules not working on dedicated server with more recent NeoForge builds
Patchouli integration has been updated
Note that Patchouli doesn't have an official release yet for 1.21
Updated to work with Neoforge 21.0.40+
Placer Module has been reworked internally to simplify the code and act more like a player placing the block. Couple of minor player-noticeable changes:
Directional blocks are now oriented along the placing axis
If placing is prevented (e.g. by a protection mod such as FTB Chunks), the place sound will still play even though the block is not placed. This can be a useful indicator that the placement is being attempted and failing. (Using a Security Module in your router is the correct action here)
Fixed init crash while setting up creative tabs.
[13.0.0]
Ported to Minecraft 1.21. Equivalent in functionality to last 1.20.4 release.
[12.3.3]
Items which directly grant experience to the player when used can now be used by Activator Modules (which use a fake player)
Experience so granted is dropped as experience orbs next to the router
Some API improvements, thanks to @Matyrobbrt - no player-visible changes here; intended to ease creation of addon mods
[12.3.2]
Fixed items losing NeoForge attachment data when dropped from a router that's just been broken
[12.3.1]
Fixed a couple of bugs with Template Frame (Extruder Mk2 fake blocks) NBT load/save
[12.3.0]
Initial port to Minecraft 1.20.4
Fixed bug in Breaker Module crafting causing pickaxe type to always be iron (bug introduced in 12.1.0)
Fixed NPE if an unconfigured Player Module (e.g. as pulled from creative/JEI) is inserted into a router
Added a new smart filter: the Tag Filter!
Can be used to select item tags which can be filtered against
More precise than just enabling the tag mode option in the module GUI
Fixed NPE when saving Template blocks (as extruded by the Extruder Mk2)
Volume of the "bleep" sound when setting up modules is now quieter by default
Volume can also be configured in client config; see bleepVolume
in modularrouters-client.toml
Fixed a couple of GUI spots where text was being wrongly rendered with a drop shadow
Cleaned up mod's handling of NBT on module items; modules now have no NBT until configured
JEI ghost support for the Bulk Item Filter (thanks @Attack8)
Initial port to Minecraft 1.20.2.
This release will not work on 1.20.1!
This release is built for Neoforge , and will not work on MinecraftForge !
As of Modular Routers 12.0.2, the mod is built with Neoforge
While Modular Routers is likely to remain compatible with Forge for now, future compatibility is not guaranteed in any way
Player Module and Sender Module Mk3 now respect a dimension blacklist, dimensions which those modules cannot send items to or from
See dimensionBlacklist
config setting in modularrouters-common.toml
Fixed shaped template blocks (as placed by the Extruder Mk2) causing x-ray vision past them
Fixed snow blocks not being breakable by the Breaker Module
Fix will also apply to any block requiring a tool other than a pickaxe
Cosmetic tooltip fix for Router items which contain modules and/or upgrades
Player Module and Sender Module Mk3 now respect a dimension blacklist, dimensions which those modules cannot send items to or from
See dimensionBlacklist
config setting in modularrouters-common.toml
Fixed shaped template blocks (as placed by the Extruder Mk2) causing x-ray vision past them
Fixed snow blocks not being breakable by the Breaker Module
Fix will also apply to any block requiring a tool other than a pickaxe
12.0.1
Patchouli manual now works properly
Note: there isn't a public 1.20.1 release of Patchouli yet at the time of this release
12.0.0
Beta build for Minecraft 1.20.1
Functionally the same as 10.2.0
Forge 47.0.1 or later required
Fixed routers not invalidating their capabilities when broken
Fixed template frame blocks not always marking themselves as needing save
Worked around known Forge issue with EntityPlaceEvent (fired by Placer & Extruder modules) not containing correct blockstate (https://github.com/desht/ModularRouters/issues/158 )
11.0.0
Beta build for Minecraft 1.19.3 - will not run on Minecraft 1.19.2!
Functionally the same as 10.2.0, but no JEI support at this time
Forge 44.0.36 or later required
Build for Minecraft 1.19.2
Might work on earlier 1.19 releases but no support provided there
Added XP Vacuum support for Create's XP nuggets and Sophisticated Core XP fluid
Added JEI ghost item dragging support to the Bulk Filter GUI