Modular Routers

Modular Routers

Mod

A flexible mod for moving items, fluids, and energy around the world

Client and server Technology

14.9k downloads
13 followers
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[13.4.0]

  • Ported to Minecraft 1.21.4
  • Security Upgrades no longer work to set the fakeplayer owner
    • Router is automatically "owned" by player who placed it, and the fake player always uses the owner's profile
  • Energy Distributor Upgrade can now be configured to pull (like the Distributor Module can)
  • Multiple changes from @Matyrobbrt :
    • Some significant internal reworking to benefit addon mods
    • Added gametest framework and tests for several modules, more to come
    • Added JEI search aliases for modules/augments/upgrades
    • Several other technical (non-player-visible) improvements
  • Added ja_jp translations (including Patchouli manual) - thanks @momo-i2
  • Fixed client crash in Bulk Item Filter when installed in a Detector Module
  • Updated to Minecraft 1.21.1; NeoForge 21.1.0 or later required
  • Routers are now owned by the placing player for the purposes of Activator Modules
    • Makes Security Modules unnecessary for operating in claim-protected areas (e.g. FTB Chunks)
  • Fixed a rounding error in percentage calculation which could affect Inspection Module accuracy
  • Fixed inserting a Camouflage Upgrade causing a client desync (items apparently vanishing from the open router GUI)
  • Fixed textfield in Detector Module GUI not working
  • NeoForge 21.0.110-beta or newer required
  • Added support for FTB Filter System; Smart Filters from that mod can be placed in module filter slots and function as filters
    • Limitation: they can't be configured in-place, so keep the real Smart Filter item around in case reconfiguration is needed
  • Mod configuration GUI is now available again thanks to changes in NeoForge 21.0.110-beta
  • Fixed Distributor Modules not working on dedicated server with more recent NeoForge builds
  • Patchouli integration has been updated
    • Note that Patchouli doesn't have an official release yet for 1.21
  • Updated to work with Neoforge 21.0.40+
  • Placer Module has been reworked internally to simplify the code and act more like a player placing the block. Couple of minor player-noticeable changes:
    • Directional blocks are now oriented along the placing axis
    • If placing is prevented (e.g. by a protection mod such as FTB Chunks), the place sound will still play even though the block is not placed. This can be a useful indicator that the placement is being attempted and failing. (Using a Security Module in your router is the correct action here)
  • Fixed init crash while setting up creative tabs.

[13.0.0]

  • Ported to Minecraft 1.21. Equivalent in functionality to last 1.20.4 release.

[12.3.3]

  • Items which directly grant experience to the player when used can now be used by Activator Modules (which use a fake player)
    • Experience so granted is dropped as experience orbs next to the router
  • Some API improvements, thanks to @Matyrobbrt - no player-visible changes here; intended to ease creation of addon mods

[12.3.2]

  • Fixed items losing NeoForge attachment data when dropped from a router that's just been broken

[12.3.1]

  • Fixed a couple of bugs with Template Frame (Extruder Mk2 fake blocks) NBT load/save

[12.3.0]

  • Fixed bug in Breaker Module crafting causing pickaxe type to always be iron (bug introduced in 12.1.0)
  • Fixed NPE if an unconfigured Player Module (e.g. as pulled from creative/JEI) is inserted into a router
  • Added a new smart filter: the Tag Filter!
    • Can be used to select item tags which can be filtered against
    • More precise than just enabling the tag mode option in the module GUI
  • Fixed NPE when saving Template blocks (as extruded by the Extruder Mk2)
  • Volume of the "bleep" sound when setting up modules is now quieter by default
    • Volume can also be configured in client config; see bleepVolume in modularrouters-client.toml
  • Fixed a couple of GUI spots where text was being wrongly rendered with a drop shadow
  • Cleaned up mod's handling of NBT on module items; modules now have no NBT until configured

9.1.2

by desht on Dec 26, 2023
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  • JEI ghost support for the Bulk Item Filter (thanks @Attack8)
  • Initial port to Minecraft 1.20.2.
    • This release will not work on 1.20.1!
    • This release is built for Neoforge, and will not work on MinecraftForge!

12.0.2+mc1.20.1

by desht on Aug 11, 2023
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  • As of Modular Routers 12.0.2, the mod is built with Neoforge
    • While Modular Routers is likely to remain compatible with Forge for now, future compatibility is not guaranteed in any way
  • Player Module and Sender Module Mk3 now respect a dimension blacklist, dimensions which those modules cannot send items to or from
    • See dimensionBlacklist config setting in modularrouters-common.toml
  • Fixed shaped template blocks (as placed by the Extruder Mk2) causing x-ray vision past them
  • Fixed snow blocks not being breakable by the Breaker Module
    • Fix will also apply to any block requiring a tool other than a pickaxe
  • Cosmetic tooltip fix for Router items which contain modules and/or upgrades

1.19.2-10.2.1

by desht on Aug 11, 2023
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  • Player Module and Sender Module Mk3 now respect a dimension blacklist, dimensions which those modules cannot send items to or from
    • See dimensionBlacklist config setting in modularrouters-common.toml
  • Fixed shaped template blocks (as placed by the Extruder Mk2) causing x-ray vision past them
  • Fixed snow blocks not being breakable by the Breaker Module
    • Fix will also apply to any block requiring a tool other than a pickaxe

12.0.1+mc1.20.1

by desht on Jun 29, 2023
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12.0.1

  • Patchouli manual now works properly
    • Note: there isn't a public 1.20.1 release of Patchouli yet at the time of this release

12.0.0+mc1.20.1

by desht on Jun 24, 2023
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12.0.0

  • Beta build for Minecraft 1.20.1
  • Functionally the same as 10.2.0
  • Forge 47.0.1 or later required

1.16.5-7.5.4

by desht on Apr 8, 2023
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  • Fixed routers not invalidating their capabilities when broken
  • Fixed template frame blocks not always marking themselves as needing save
  • Worked around known Forge issue with EntityPlaceEvent (fired by Placer & Extruder modules) not containing correct blockstate (https://github.com/desht/ModularRouters/issues/158)

1.19.3-11.0.0

by desht on Dec 20, 2022
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11.0.0

  • Beta build for Minecraft 1.19.3 - will not run on Minecraft 1.19.2!
  • Functionally the same as 10.2.0, but no JEI support at this time
  • Forge 44.0.36 or later required

1.19.2-10.2.0

by desht on Nov 10, 2022
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  • Build for Minecraft 1.19.2
    • Might work on earlier 1.19 releases but no support provided there
  • Added XP Vacuum support for Create's XP nuggets and Sophisticated Core XP fluid
  • Added JEI ghost item dragging support to the Bulk Filter GUI

Project members

desht

Owner

Details

Licensed MIT
Published 3 years ago
Updated 6 days ago