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1.1.4 - 2024-02-07

  • Fixed Monobanks in most villages not having a loot

2023-07-08 - 1.1.3

  • Port to 1.20
  • Added a config option to enable/disable owners unlocking their Monobank without combination.

2023-07-08 - 1.1.3

  • Added a config option to enable/disable owners unlocking their Monobank without combination.

2023-03-27 - 1.1.2

  • Fixed "Try unlocking with" message for re-binded Sneak key.

2023-03-23 - 1.1.0

  • Fixed shift clicking not moving identical consecutive items except the first one when unlocking.

  • Items when unlocking will now drop on the ground if unlocking is interrupted.

  • Fixed Thief interaction with Lootr inventories.

  • Added compatibility with Guard Villagers to attack a Thief.

    • Attackers are now configured through a entity tag 'monobank:thief_attackers'. Any neutral mob (that can attack) should work. (as long as the mob doesn't do anything weird with its targeting behavior)
  • Slightly reworked and adjusted how a player is marked as Thief:

    • Players are now will be marked as a Thief only if the crime happened near a "Protected Structure" - structures added to tag 'monobank:theft_protected'.
    • This tag allows adding other structures to control Thief interaction.
    • "Near" is 128 blocks from the center of a structure. (coords that /locate command gives).
    • The witness is still required to mark you as a Thief.
    • Configurable.
  • Witnesses are also improved: you can now add any living entity to a 'monobank:theft_haters' entity tag - to control which entity can mark you as a Thief.

  • Added zh_cn localication.

2023-03-27 - 1.1.2

  • Fixed "Try unlocking with" message for re-binded Sneak key.

1.1.0 - 2023-03-23

  • Fixed shift clicking not moving identical consecutive items except the first one when unlocking.

  • Items when unlocking will now drop on the ground if unlocking is interrupted.

  • Fixed Thief interaction with Lootr inventories.

  • Added compatibility with Guard Villagers to attack a Thief.

    • Attackers are now configured through a entity tag 'monobank:thief_attackers'. Any neutral mob (that can attack) should work. (as long as the mob doesn't do anything weird with its targeting behavior)
  • Slightly reworked and adjusted how a player is marked as Thief:

    • Players are now will be marked as a Thief only if the crime happened near a "Protected Structure" - structures added to tag 'monobank:theft_protected'.
    • This tag allows adding other structures to control Thief interaction.
    • "Near" is 128 blocks from the center of a structure. (coords that /locate command gives).
    • The witness is still required to mark you as a Thief.
    • Configurable.
  • Witnesses are also improved: you can now add any living entity to a 'monobank:theft_haters' entity tag - to control which entity can mark you as a Thief.

  • Added zh_cn localication.

2023-01-27

Updated to 1.19.2

2023-01-27

Release


Project members

mortuusars

Owner

Details

Licensed MIT
Published 2 years ago
Updated a year ago