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  • added the Hunter's Workbench Recipes to Just Enough Items
  • added 2 new Traps:
    • Sharpened Trap: works similar to the sticky trap but instead of trapping enemies in one place, it will deal damage (half a heart + (the mobs max HP - the mobs current HP) * 0.2)
    • Soul Chain Trap: does the same thing as the sticky trap but mobs don't need to stand in the trap
  • added a inventory to the Hunter's Workbench where you can craft all the traps using a new material
  • made the Monster Hunter hunt monsters
  • updated the generation of the tent stucture, it should now no longer spawn in water and the structure will also be a lot less common
  • added a new Weapon:
    • the Hunter's Knife: On every hit it does half a heart of extra damage plus 1-6% of the mob's max HP, if the target is trapped in a trap it will do 2 hearts of extra damage plus 5-8% of the mobs max HP. It also inflicts slowness 1 for 2 seconds.
  • fixed some traps not assigning a owner correctly when thrown
  • updated the trades a bit
  • renamed Hunter's Table to Hunter's Workbench

first small update

  • added a structure where the monster hunter can naturally spawn

Project members

Yoshi01111

Owner

Details

Licensed Apache-2.0
Published a year ago
Updated 4 months ago