Moonrise

Moonrise

Mod

Optimisation mod for the dedicated/integrated server.

Client or server Optimization

11.1k downloads
132 followers
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  • Compile against latest NeoForge and misc build updates
  • Update for 1.21.4
  • Throw when sync loading chunks after shutdown
  • Do not create unneccessary callback in ChunkTaskScheduler#scheduleChunkLoad
  • Fix non block ticking chunks not sending block/light updates
  • Disable immediate loading screen closure by default
  • Replace SimpleRandom with (Simple)ThreadUnsafeRandom
  • Replace Level/Entity randoms with ThreadUnsafeRandom
  • Do not call modifyEntityTrackingRange on own range
  • Fix incorrect BlockState#getCollisionShape caching
  • Fix several off-by-one errors in view distance calculations
  • Disable immediate loading screen closure by default
  • Fix incorrect BlockState#getCollisionShape caching
  • Fix several off-by-one errors in view distance calculations
  • Use declaration order for state holder property iteration
  • Apply FerriteCore config overrides automatically
  • Update NeoForge lithium overrides
  • Apply FerriteCore config overrides automatically
  • Fix experimental minecart collisions on sloped rails
  • Update lithium overrides
  • Update ServerExplosionMixin for NeoForge changes
  • Use declaration order for state holder property iteration
  • Handle corrupt light data gracefully
  • fabric: Call new ServerChunkEvents.CHUNK_GENERATE event
  • Updated for Minecraft 1.21.3

Project members

spottedleaf

Owner

jpenilla

Maintainer

Details

Licensed GPL-3.0-only
Published 3 months ago
Updated 5 days ago