More RPG Library

More RPG Library

Mod

Library for the More RPG Classes & More RPG Content Series.

Client and server AdventureGame MechanicsLibraryMagic

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  • forgot to include a wind particle from the 1.20.1 version
  • added the wind charge item to the storm rune recipe material
  • added air magic sounds for the Wind Elemental Wizard
  • fixed and changed some particles again
  • added some the wind/air particles & sounds from minecraft 1.21, for the upcoming Storm Wizard Update on 1.20.1
  • tweaked some animations and shifted some of them to the Berserker Mod
    • made rage damage calc clearer, configurable & changed it, so rage has more impact the more you have
  • made playerentitymixin code more clean for better visibility
  • added 15% multiplier for the rage attribute in the simply skills compat datapack
  • made rage damage calc clearer, configurable & changed it, so rage has more impact the more you have
  • made playerentitymixin code more clean for better visibility
  • added 15% multiplier for the rage attribute in the simply skills compat datapack
  • bleeding effect now gets removed correctly when the target is in undead tag
  • fixed some wrong animation names
  • fixed an error with enchanting not working
  • damage types for air, earth and water spell school
  • fixed an error with some status effects
  • fixed issues with some Helper Methods and deleted unused ones
  • made Elemental Mastery translation more clear
  • forgot to change item to id in the advancement section
  • fixed a tag issue with enchantments
  • translation was not assigned correct to attributes in lang files
  • forgot to change the new data folder structures (recipes -> recipe, items -> item, etc.)
  • forgot to change to 1.21 recipe json structure
  • 1.21.1 Update
  • Changed the Status of the Lib Mod from Beta to Release
  • code clean up
  • shifted all related attributes, particles, sounds, animations of certain class mods to their mods for better management
  • deleted sign intensity and adrenaline attribute, because now its present in the Witcher Mod
  • registering the attributes with the vanilla minecraft attributes
  • added optional compat for tierify, tiered & simply skills (can be disabled in tweaks config)
  • added new particles
  • added a config option for the elemental mastery enchantment
  • added tags for the elemental runes
  • updated for Spell Power 0.11, because it had API changes about enchantments
  • removed Water- Earth- & Air Mastery Enchantments. Elemental Mastery is now for Armor, because Spell Power now works for Elemental Staves & Wands
  • added a tag for fur items to make compat crafting
  • Fur Compat for EnviromentZ and Frostiful
  • italian translation thanks to Zano1999
  • The Frosted effect now converts to frozen solid, after it reaches a certain amplifier (can be tweaked in config)
  • bleeding don't works on undead monsters
  • added enchantments for the elemental Spell Powers Air, Earth and Water
  • you can craft white wool with wolf and polar bear fur
  • added sounds for water and earth spells
  • added the water and earth particles to this lib
  • added frozen ticks to Frosted and FrozenSolid
  • added russian translation thanks to C'King
  • removed the unused incoming damage modifier and reduction, they caused an issue on o modpack
  • added a bleeding status effect for future projects and classes
  • fixed a small error
  • fix for the advancement root
  • fixed Custom magic schools not benefiting from Spell Power Enchantment
  • added descriptions for all status effect, compat with mods that show effect descriptions
  • added my Discord Server Link in the ModMenu
  • created an advancement root for my other mods
  • support for the german language
  • Created a config file for the status effect values
  • Final release for the elemental Spell Schools Air, Earth and Water
  • Created runes as magic ammo for the other Spell Schools

Project members

Fichte

Owner

Details

Licensed MIT
Published a year ago
Updated 15 hours ago