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  • Add missing biome sound event (deep_lukewarm_ocean)
  • Add missing music disc event translation

Fix night music not triggered

Full Changelog

  • Add dimension event chance, replacing dimension fallback config
  • Use proper modded biome naming
  • Remove music duplicates in list of playable music

Full Changelog

Fixes

  • Fix potential crash (#54)
  • Fix built-in resource packs not copying mod icon
  • Fix compatibility issue with Wilder Wild (#50), and maybe some others

Events

  • Properly save events contained in events
  • Add a panel to configure events of events
  • Add end biomes events
  • Add nether dimension event
  • Add misc events, such as rain and thunder
  • Add misc events config to choose the chance to play them

GUI

  • Buttons scroll the text if it's too long on hover
  • Add button scroll speed config
  • Text filter takes into account formatting, such as "Biome:"
  • Add tooltip to the text filter
  • Add filter operator config and set AND as default
  • Remove identifier character and add inverter character
  • Improve events formatting
  • GUI improvements to avoid confusion, such as instant list update

Other

  • Overall refactor of configs
  • Remove volume up to 200% config, as it's not supported anymore in Minecraft options
  • Replace game fallback with per dimension fallbacks
  • Keep discs in history when playing all/disc categories (#56)

Full Changelog

  • Port to 1.20.4
  • Refine Chinese & Japanese translations

Full Changelog

  • Pause only music sounds when pressing pause key
  • Add an option to not pause music when opening game menu
  • When pressing pause key while no music is playing, pause music player to not be able to play music when in pause
  • When pressing previous music key while no music is playing, replay last played music instead of the one before
  • Add an option to be able to play biome-specific music in creative
  • Fix biome-specific music not playing for new biome events when playing on a server
  • Music display tweaks
  • Fix crash when playing a music
  • Add a new panel in the config panel menu that displays instead of the current one when no built-in resource pack was enabled. It allows resource pack creation or enabling.

Full Changelog

Older version: do not match current mod description!

Full Changelog

  • Update to 1.20.2

Full Changelog

  • Biome names are fetched from minecraft lang file
  • Improve event formatting with prefixes (eg. "Biome: ", "Disc: ")
  • Improve category formatting with translated names
  • Add japanese translation
  • Fixed music name typo ("Subwoofer Lullaby")
  • Fixed crash caused by badly registered music

Full Changelog

  • Update to 1.20.1
  • Increased text length on text fields for filtering

Full Changelog

  • Update to 1.19.4
  • Filter music/event by identifiers (translated by default). Some flags can be added to enhance searching.
    • <str1> <str2> will search for ids having strings <str1> or <str2> etc.
    • /and <str1> <str2> will search for ids having strings <str1> and <str2> etc.
    • @<str> will search for ids that contains <str> in their namespace (useful for datapacks)
    • #<str> will search for ids that contains <str> in their path
    • $<str> will search for raw ids instead of translated ids (<raw> = <namespace>:<path>)
    • !<str> will search for ids having string <str> case-sensitive.
  • Change description when no music is playing
  • Added possibility to print remaining time before next music
  • Fixed GUI panels warnings
  • Fixed music being overridden, causing no music in the end
  • Remove option panel and moved save button to config panel
  • Added random music delay option
    • If Off, delay between music is fixed to your configuration X
    • If On, it is random between [X / 2 ; X]
  • Added option to not fallback on default game music. If you want creepy biomes without music, you now can.

Full Changelog


Project members

Pardys

Owner

Details

Licensed MIT
Published a year ago
Updated 2 months ago