Mechanics
RMB loads and fires guns. Full sized ones can't be used from offhand.
All guns are unusable inside water and bullets lose power when flying through it.
Bullets can ignite TNT and destroy some blocks (only non-stained glass panes by default).
Headshots increase bullet damage by 30% (applies to most bipedal mobs).
Musket
Damage: 16
Durability: 250
Enchantments: Knockback
Musket Upgrade smithing template
Required to craft upgraded muskets. Has a high chance to spawn in strongholds and woodland mansions and with a lower chance in other overworld structures.
Musket with Bayonet
Melee damage: 5
Enchantments: Sharpness, Smite, Bane of Arthropods
Scoped Musket
Zoom factor: 3x
Durability: 150
Enchantments: Knockback
Greatly improved accuracy and reduced bullet drop. Use RMB to aim and LMB to fire.
Blunderbuss
Damage: 21
Durability: 200
Enchantments: Flame
Fires 9 pellets with much higher spread than musket.
Pistol
Damage: 12
Durability: 200
Enchantments: Quick Charge
Can be fired from any and both hands. You can reload both by holding down RMB.
Paper cartridge (ammunition)
Dispensers can fire them dealing 10 damage.
Monsters
Pillagers and skeletons (all kinds) can use guns. They also may spawn with one (20% for pillagers with a pistol, 5% for skeletons with a musket).
Monsters deal 50% damage with guns by default.
Configuration:
Settings can be accessed from Forge/NeoForge mods menu or via Mod Menu on Fabric.
Bullet spread follows normal distribution like in real life but it is awkward to configure. Here is a table that should help with that: bulletStdDev
More information on mod source page.
Resourcepacks
flintl0cks - Custom 3D models by Scarecrow0001
3D Musket - Custom 3D models by Maxiikk
Alternative shot sounds - Alternative sound effects by Michail01011101
Alternative Musket Sounds - Alternative sound effects by ChaosCommander
Musket textures by Quartofel - Alternative textures by Quartofel
Permissions
You may include this mod in any modpack, private or public, along with any modifications.
My art is free to use for anyone.
Sounds that I based mine on are listed here: credits.txt