Mythic Charms

Mythic Charms

Mod

Adds different useful Charms to the game, inspired by the game Hollow Knight

Client and server AdventureEquipmentMagic

534.8k downloads
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  • QZYMY fully translated the mod into Chinese
  • Fleeting Strides and High Bounds combo now works properly
  • Resonance Table now requires air on top of it to work
  • Camp structure can again spawn in modded biomes
  • fixed bug where amethyst core drops from amethyst cluster with silk touch
  • added Chinese translation by QZYMY

New

Items

  • Ancient Codex

Rare loot item, replaces sound carving pattern in offhand with a random one, consuming codex as well. Can be found in Ancient cities, Desert pyramids, Spawner rooms, Mineshaft

  • Amethyst Core

Recipe item for old items and new blocks. Can be obtained from mining amethyst clusters or in Carver's structures

  • Forest camp map

Map leading to the carver's camp, can be found in the village cartographer's chest

Blocks

  • Amethyst Lamp

Light source block, that light level depends on the amount of players on the server, starting from 5(1 player). Gives comparator output equal to the number of players(light level - 4)

  • 4 decorative blocks

Amethyst Embedded Stone/Deepslate Pillar and Amethyst Embedded Chiseled Stone/Deepslate

Advancements

  • Ancient Knowledge

For using the ancient codex

  • My Precious!!

For breaking a charm

  • Perfect Synergy

For equipping combination

Changes

Items

  • Amethyst Ring

New ability: with a 30% chance can nullify damage dealt from equipping fragile charms

Charms

  • Fragile Charms

Now break after the Totem of undying was used

  • Unbreakable Charms

Now don't deal any damage to equipment

Charmicon

  • Important points are now highlighted
  • Other small corrections

Structures

  • Reworked camp structure
  • Camp can now spawn in: Forest, Flower forest, Taiga, Old growth taiga, Birch forest, Old growth birch forest, Dark forest, Jungle, Cherry grove
  • Camp should now spawn properly on the ground level
  • All structures now have 50% less gravel and the empty space is filled with plants
  • Removed destroyed storage room variant

Loot

  • Removed clay balls and glass bottles from loot + greatly decreased chance of getting dead bush
  • Greatly improved loot quality overall

Composers

  • Chance of getting sherds is increased
  • Added enchanted iron and diamond items to the loot related to the composer's theme

Villages

  • Tools, weapons, and armor can be enchanted
  • Hideout map now can be found only in the herald's room
  • added config to disable the necessity of sound carving patterns in charm recipes
  • myth?

New

  • Added particle on equipping charms
  • Added particles as visual effects for each charm
  • Added Spanish translation (by J4VY3R)

Other

  • Entries about maps now tell the approximate altitude of the structures
  • Placing an item on the resonance table now doesn't erase its data
  • Placing an item on the resonance table in creative mode now doesn't remove the item from the inventory
  • Lots of optimization
  • potential fix for ticking entity error caused by a Mountain's Strength's Ender Dragon new feature
  • changed approach to how MS's explosion ability and Botanic B. + Feathered G. combo work (functionality stays the same).
  • potential fix for crashes due to charms changes in previous version

General

  • Sound Carving Patterns are now stackable
  • Charmicon that's given at the start of the game can be now disabled in the config
  • fixed root achievement
  • Eternal grip now has a description when you use Enchantment Description mod

Charms

  • Conduit now gives you effect when you are in the water with Drowned Freedom equipped (suggested by catreplicators)
  • Ender Dragon now doesn't knockback you when Mountain's Strength equipped
  • fixed "eternal grip" book entry
  • fix for Mountain's Strength's explosion knockback crash

New

Items

  • 16 pottery sherds found in different structures

Enchantments

  • Eternal Grip - unbreakable charms with this enchantment don't drop upon death

Structures

  • hideout near bedrock

Advancements

  • 3 advancements related to hideout
  • advancement for finding Resonance pottery sherd

Changes

Progression

  • maps to composers now can be found in normal underground village
  • map to deep village moved to carving room

Structures

  • water now doesn't spawn in structures
  • resonance table now doesn't spawn in village
  • carving room loot changed, loot from storage have less chance
  • removed blaze rod and echo shard from loot tables
  • composer structures now spawn higher

Advancements

  • some advancement will be revoked
  • changes according to new progression
  • first charm and all charms advancements icons changed

Items

  • resonance compass now has a 20 ticks cooldown
  • particle from using resonance compass is now more visible

Recipes

  • Enchanted Whispers, echo shard -> lapis lazuli
  • Botanic Blessing, clay ball -> cocoa beans

Charms

Rework

Barters Pact

  • piglin brutes will ignore player unless there are aggresive piglins nearby

Enchanted Whispers

  • shows another one enchantment in enchanting table

Changes

Arrow Dance

  • now it works in 100% cases but requires player to sneak

Echoing Wrath

  • dealing damage cap increased 5 -> 10
  • radius decreased 3 -> 2
  • debuff is now decreased damage dealing instead of increased damage receive
  • now ignores owner's pets

Buff

Safe Territory

  • radius increased 3 -> 4

Nerf

Battle Fury

  • damage increase is now exponential instead of linear

Fix

Mountain's Strength

  • now works with explosions

New

Charmicon

  • now there is a storyline
  • structures chapter

Structures

  • camp on the surface
  • 2 underground villages (stone and deepslate levels)
  • 9 "composer's" underground structures (deepslate level)

Advancements

  • 3 advancements for finding a camp and 2 villages
  • 3 advancements for finding villages and "composer" maps
  • 3 advancements for finding 3 new items
  • advancement for finding every "composer's" structure

Items

  • Resonance Music Disc
  • Resonance Compass, directs to the nearest structure from the mod
  • Deepslate Core, netherite upgrade-like item
  • Sound Carving Pattern for each charm

Changes

Charmicon

  • now given to a player on joining the world
  • overhauled "Basics" chapter
  • charm descriptions are now written like an instruction
  • tweaked combination descriptions

Advancements

  • advancement for obtaining table and ring are now merged into a single advancement

Items

  • removed experience nugget
  • removed deepslate fragment
  • removed glowstone nugget
  • resonance ring now does not increase pick-up delay
  • removed most of the non-charms item tooltips
  • tooltips are now not in italic

Crafting

  • charms now require a matching sound carving pattern instead of a glowstone nugget
  • upgrading is now done in a smithing table using deepslate core
  • lowered pick-up delay of items crafted on a resonance table
  • added pick-up delay of items placed on a resonance table
  • lowered sound of successful craft

Trades

  • wandering trader now exchanges sound carving patterns instead of repairing broken charms to a random one

Charms

Buff

Earth's Order

  • increased mining speed
  • now requires non-tool items in the main hand instead of only bare-hand

Botanic Blessing

  • radius of action increased 2 -> 4
  • new ability: when breaking crops they drop an additional 0-2 items

Changes

Echoing Wrath

  • now activated only when hit by an entity
  • the player is now a source of damage
  • increased knockback

New

  • Finally added in-game guide using Patchouli :D

Bugs and fixes

  • Potential fix for Weightless Flow bug
  • Fixed Blazing Embrace & Battle Fury combination calculations
  • Decreased Arrow Dance damage multiplier 0.5 -> 0.25

Charm changes

  • Equipping and unequipping charms now deals damage, 1 heart for a fragile charm and half a heart for an unbreakable one
  • Charms can now be equipped quickly, with right-click

Other

  • Added a few advancements
  • Added sounds for equipping and unequipping charms
  • Added sound that plays if the combination is equipped
  • Retextured Safe Territory, because it was very similar to Battle Fury

Charm recipes

  • Recipes are now data-driven

  • Honeycomb replaced with honey bottle

  • Bone meal replaced with bone

  • Ender eye replaced with popped chorus fruit

Languages

  • Brazilian Portuguese added by JosePi
  • Italian added by Zano1999

Fixes

  • Resonance ring is now unstackable

Charms

Changes

  • Echoing wrath now knockbacks entities away

Nerfs

  • Decreased Safe territory radius 4 -> 3
  • Echoing wrath and Arrow dance, the wearer now receives additional damage
  • Weightless flow and Drowned freedom now add additional exhaustion

Charm combos

  • Fleeting strides and High bounds now add more exhaustion
  • Additional distance fell with slow falling from Feathered grace and High bounds now adds additional exhaustion

Other

  • Broken charms now work properly
  • Experience nugget now has a quick use to gain experience (suggestion from driplock)
  • Experience nugget now won't appear near a resonance table
  • Experience nugget now won't appear if there are more than 10 mobs around (Can be changed in configs)
  • Improved tooltips

Improved crafting process

Added configs(charms and combinations can be disabled)


Project members

masik16u

Owner

Details

Licensed GPL-3.0-only
Published a year ago
Updated 7 hours ago