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Changelog
Changelog
- Tweaked geode generation
- Topaz, Peridot, Aquamarine - each geode of those generates 2 times rarer compared to vanilla amethyst one, so in result they shouldn't mess with underground anymore
- Ruby, Sapphire, Jade, Ametrine - all these geodes spawn in their respective dimension 1.5 times rarer than amethyst one
- Outer layer of end geodes is now made of obsidian instead of smooth basalt
- Added Italian translation by aleganza
Fixes and reworks
- Jade
- Bouncer was hardcoded so now it works independently from jade tools, and can be applied in creative mode with getting corresponding effects
- Topaz
- Item Mastery effect now should work with every modded weapon or tool that has vanilla durability bar
- Ruby
- Miner's Shield now actually applies Mining Fatigue on hitter (was Weakness before, for some reason)
- Sapphire
- fixed spam-click issue where you could easily kill any enemy: now percentage damage scales with tool cooldown progress so earlier you attack, way less percentage damage you deal
- reverted balance change introduced in 4.0.0
- It deals again 9 base damage and 5% of maximum health of enemy by default
- now entities produce percent particles (thanks Zyablik for texture) when hit by sapphire tools
Technical changes
- Mod was migrated to Mojang mappings
- Now requires Fabric Loader atleast 0.16.0
Dependencies
Files
mythicupgrades-4.1.0+mc1.21.jar(839.35 KiB) Primary Download
Details
Licensed MIT
Published 2 years ago
Updated 2 months ago