90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!
Filter loader...
Filter versions...
Filter channels...

Ported to 1.21.3

Fixed a few (non game related) bugs that didn't allow datagen to work, only visible through git as 1.21.1 still works perfectly fine

No API changes

1.4.0 Update

Split to multiple loaders, one git branch

Cleaned gradle setup

Small API changes, very little breaking changes

Fixed a bug to do with joining LAN servers only, didn't affect dedicated servers in v1.3.2

Changes

Fixed a bug that crashed the game when connecting to a server

Fixed bugs where functions were called more than once, in some cases with differing arguments

Improved performance by reducing the amount of packets transferred


Other Info

The 1.21-1.21.1 version of the mod has now been split into different versions, this is the 1.21 exclusive version

Small bugfix that caused crashes on certain versions when displaying accessory tooltips.

Ohmega Major Update v1.3.0

Breaking changes (API changes)

  • Accessory Types are now data-driven
  • Reorganised package structure

Other Changes

  • Added a config system, providing a lot of flexibility
  • Updated API JavaDocs
  • Jsons are now data-generated
  • Less performance overhead
  • Fixed multiple bugs

Please contact me, open an issue through Github, or leave a comment on the mod if you find any bugs

You can also leave suggestions, such as feature requests, there too

Backporting will commence shortly but that may take a while to complete

-Swacky

Version 1.2.2 Bug-fixing

No compatibility issues will be caused.

Issue with packets causing players to be unable to join a server with Ohmega installed due to channel not being registered server-side. (Thank you Zilgyd GitHub for reporting)

Fixed an issue with loading a client marked class on the server, causing issues when playing online.

Changed order of quickMoveStack method in order to make items counting as both accessories and armour to attempt to move into accessory slots before armour slots

Version 1.2.2 Bug-fixing

No compatibility issues will be caused.

Issue with packets causing players to be unable to join a server with Ohmega installed due to channel not being registered server-side. (Thank you Zilgyd GitHub for reporting)

Fixed another dedicated server issue when opening the accessory inventory

Changed order of quickMoveStack method in order to make items counting as both accessories and armour to attempt to move into accessory slots before armour slots


Project members

Swackyy

Member

Details

Licensed MIT
Published 7 months ago
Updated 2 months ago