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[FABRIC] Operation: Starcleave 0.2.0.2

Changelog

Misc

  • Updated homepage url to now link to the Modrinth page, rather than the Github page
  • Updated the Mod's icon image.

Accessibility Settings

  • Setting Hide Lightning Flashes: ON now disables the lightmap flash caused by Fracturing the Firmament, and not just the sky flash.
  • Reducing the Damage Tilt and/or Distortion Effects settings now reduces the effect of Screen Shake.

Tweaks and Optimisations

  • Phlogistic-hyperflammables no longer boost burn chance, only spread chance.
  • Exploding Nucleosyntheseeds now directly replace nearby hyperflammables with (high-age) Phlogistic Fire.
  • Increased age of fire created by Nucleosyntheseeds and hyperflammables (thus reducing spread speed).
  • Pegasus Flight power now drops off above the Firmament.
  • Pegasus Flight power is now based on a range of Firmament Tiles above the Pegasus rather than just the single Tile directly above it.
  • Nucleic Fissureleaves now only replace blocks that are minecraft:replaceable_by_trees, rather than all replaceable blocks.
  • Nucleosyntheseed explosions now spawn nuclear smoke particles instead of vanilla explosion particles.
  • Reduced the number of large nuclear smoke particles otherwise spawned by Nucleosyntheseed explosions.
  • Large nuclear smoke particles can now pass through blocks.
  • Reduced average lifetime of large nuclear smoke particles.
  • Tidied some render code.
  • Minor tweaks to profiling in FirmamentRenderer.
  • Reduced frequency of Firmament Glimmer particles.

Bugfixes

  • Fixed client Firmament data not getting reset properly when changing worlds, leading to e.g. fake Fractures appearing when Fracturing the sky on new worlds.
  • Fixed fog color changing when Firmament Fractures are visible.
  • Fixed Nucleic Fissureleaves looking weird on Fast graphics.
  • Fixed Starbleached Leaves still using cutout rendering on Fast graphics.
  • Fixed Firmament Rejuvenators using the old Firmament height for collisions.
  • Fixed Fractures rendering with incorrect transformations in Mirror Mod's mirrors.
  • Fixed Fracture light/fog rendering incorrectly with weird camera rotations (e.g. Splinecart).
  • Fixed Fracture light/fog rendering incorrectly with Affinity.
  • Made sure to actually include access wideners, to avoid potential issues (Fabric).

Files

operation_starcleave-fabric-mc1.21.1-0.2.0.2.jar(1.42 MiB) Primary Download

Project members

Phanastrae

Owner

Details

Licensed MIT
Published 2 years ago
Updated 3 months ago