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Changelog
- Reworked power
antigravity_bullet
.- Changed Description to mention a Shulker Bullet rather than an Antigravity Bullet.
- Set Projectile speed from
0.75
to1
. - Set Projectile Divergence to
0
. - Added NBT tag
{NoGravity:1}
to Projectile, making it unaffected by Gravity. - Swapped active keybinds with
shulker_inventory
for easier access.
- Reworked power
aquadynamic
.- Changed Description to use proper English.
- Changed Damage Modifiers to use non-Legacy Operations.
- Added Parrot Imitations of Origin Ambient Sounds while riding on the Player's shoulder.
- Reworked power
arthropod_appearance
.- Changed the Second Badge to describe the power more accurately.
- Changed Damage Modifiers to use non-Legacy Operations.
- Reworked power
aurophobia
.- Golden Tools no longer deal 125% Damage on Phantoms.
- Gold related Blocks no longer inflict Slowness when in 5 Blocks proximity.
- Reworked power
blazing_touch
.- Changed basic fire aspect to inflict fire for
8
seconds instead of20
, equivalent to Fire Aspect II. - Changed Revved fire aspect to inflict fire for
16
seconds instead of40
, equivalent to Fire Aspect IV. - Restricted both fire aspect powers to only work when the mainhand is empty.
- Right clicking furnei, campfires and brewing stands while blazing touch is active now fuels / lights these blocks.
- Changed basic fire aspect to inflict fire for
- Reworked power
firecharged_projectile
.- Changed Cooldown for the revved fireball from
50
to200
ticks.
- Changed Cooldown for the revved fireball from
- Reworked power
flap
.- Nerfed various velocity values in order to balance this power.
- Removed power
heavens_grace
. - Added power
master_of_webs
to origins/powers forno_slowdown
to work properly. - Changed Badge in
master_of_webs
.- Added a notice to use a sword when mining cobweb to get string refunded.
- Changed power
recall
.- The bar now fully depletes when toggling it off.
- Reopened Issue #32 because I managed to reproduce the bug.
- Fixed a bug with power
reflex
.- Negative Damage causes arrows to bounce off of the player, fixed by instead setting the total damage to 1.
- Closed Issue #32 as this bug is now fixed.
- Added a sound effect to power
sharp_claws
when resharpening claws. - Balanced power
thermal lift
.- Changed usage cost to be
5
resource unit per tick instead of1
. - Changed resource to recharge
3
resource units per tick instead of5
.
- Changed usage cost to be
- Removed power
toxic_coating
as Arachnid has too many abilities. - Fixed a Bug with
recall
.- Added a Cooldown of 10 seconds between toggling the power off -> on, fixing a new beacon being created upon toggling off.
- Changed Origins dependency from
1.9.1
to1.9.0
as1.9.1
doesn't exist yet.
Dependencies
Files
originstweaks-1.14.0.jar(51.23 KiB) Primary Download
Details
Licensed MIT
Published 2 years ago
Updated a month ago