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Changelog
- Fixed bug where recipe data wouldn't be kept after player death.
- Updated how recipe data is saved to the player.
- The recipe data now stores "count" which is updated each time the recipe is used.
- Players saved in ouro 1.0-1.0.1 will have their data updated with "count" defaulting to
1
.
- Added Config to allow for configurable use amounts per recipe.
<recipe_namespace>:<recipe_path>=<int_uses>
- e.g.
minecraft:spruce_planks=16
- e.g.
*=<int_uses>
can be used to define the default use amount.- negative values allow for unlimited uses.
Files
ouro-1.1.jar(22.68 KiB) Primary Download