New Content
- Added summonable raid item with customizable item models.
Bug Fixes
- Virtual entity lost position data during client/server synchronization.
- Non-player mobs were able to walk out of the boundary.
Other Changes
- Each raid now has a type identifier for easier classification. Raiders will actively move closer to the raid center if they stray too far.
- The vanilla bell can now make custom raid raiders glow.
- Raiders will no longer enter portals to teleport to other dimensions.
- When a raid fails, you can now choose whether to remove all raiders (new result component).
1.21.x
1.21.1-1.1.0
Feature Split
- Since this version, the custom raid related content has been separated into a new mod
Custom Raid
.
New Content
- Multi-platform support, providing support for forge, neoforge, and fabric.
Bug Fixes
- Players will have virtual entity residue problems when re-entering local games due to network disconnection.
Other Changes
- Performance optimization, improving the concurrent performance of the registration system.
- Network optimization, improving the efficiency of data packet synchronization between C/S.
Add reference method for codec registry.
Remove trigger when finish raid.
New Features
- Remake lib registry system to fit vanilla code.
- Support reference between datapack entries(Include custom raid).
Othre Changes
- Disabled global datapack.
New Features
- Improve wood integration.
- Add notification when version updated.
- Add more helper methods.
Other Changes
- Temporarily cancelled compat with KubeJS.
Main changes:
-
KubeJs support.
-
More helper methods.
-
Thread safety.
-
Add Seat Entity.
-
More Result Components.
First version.