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Bug fixes:
Fix #1 (Crash in multiplayer when pressing H
)
Features:
The two panorama buttons are now available in multiplayer screen (server selection)
Other Changes:
Extend utility static methods to PanoramaClient
Make a few changes to the main.yml
workflow making it simpler and more automatic
Disable the remove panorama button when no panorama is applied
Features:
Now the (formerly) "P" and "R" buttons have proper textures ot them
Change panoramas_button
texture to load_panoramas_button
Add remove_panoramas_button
texture
Other Changes:
Simplified / resolved positioning of buttons
Removed unused code (unused panoramas options screen)
The changelog loaded to Modrinth is now named CHANGELOG_NEWEST.md
and contains only the newest version without the version header (the main CHANGELOG.md
remains)
Added links to the mod's GitHub page
Features:
Added a keybind for creating a panorama (default H
)
Added 3 config options
Resolution
dictates what size would the panorama be. Its calculated from window height times this multiplier
Hide panoramas resourcepacks
determines whether the panoramas resourcepacks should be displayed or not
Automatically set new panoramas
is used to automatically load the panorama you just created as the current panorama
Added 2 buttons to the world select screen
The P
button which is enabled only when a world with a panorama is selected will set the world's panorama as the title screen panorama
The R
button is always enabled and will reset the panorama to Minecraft's default