ParCool!

ParCool!

Mod

A Minecraft Forge Mod for Cool actions like Parkour

Client and server Game MechanicsMinigameTransportationUtility

114.2k downloads
144 followers
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ver-3.3.0.0

New Features

  • Action : Charge Jump
  • API : Action Event
  • API : Animation Event
    • Addon for animation compatibility with other mods is planned

Modified

  • Catleap
    • Animation modified
  • Fast Run
    • Animation modified
  • Vault
    • Animation modified
  • Dodge
    • Possible to go through narrow space up to about 1.5 block (1.20.x)
  • Cling To Cliff
    • Cancelable by sneaking
  • Hang Down
    • Cancelable by sneaking
  • Fast Swim
    • Animation modified
    • Fast Swim speed modifier added
  • Slide
    • Animation modified
    • Possible to look around
    • Add particle effect
  • Horizontal Wall Run
    • Auto is selectable as one of controls in config
  • Pole Climbing
    • More appropriate ladder detection
  • HUD
    • HUDs show charge rate and action cool down

Translation

  • Korean(South Korea) (ko_kr) (Added)
    • by Maxwell12

Bugfix

  • Players can use some actions during crawling
  • Players can start dive during riding objects
  • Players can flip during roll and dodge
  • Crawl stops when release button even in narrow space
  • Horizontal Wall Run is not affected by speed attributes
  • Limitations:AllowInfiniteStamina is not applied in client
  • Sound subtitles missing
  • etc

ver-3.2.1.0

New Features

  • Action : Fast Swim
  • Animation : Particles are added for some animations
  • Sound : New sounds for its own Resource Pack
    • by SquARzY
  • Keybind : Enabling / Disabling ParCool
    • by Kasualix
  • API : Attributes
  • API : Effects
  • API : SoundEvents
  • API : Custom Limitations

Modified

  • ParCool Logo
  • Fast Run
    • Animation was modified
  • Dodge
    • Players don't get off blocks while doing dodge(configurable)
    • Animation was modified
  • Flipping
    • Possible to trigger Flipping by pressing jump and forward or backward movement key
    • Which control is used is selectable
  • Wall Slide
    • Consume more damage by default
    • Take damage while declining falling speed
  • Wall Jump
    • The height of jump changes depend on camera angle
  • Horizontal Wall Run
    • Easier to perform sequentially
  • Dive
    • Activation conditions was relaxed
    • Possible to start in air by pressing jump key long time
    • Impossible to jump while performing
    • New Animation for Diving into water
  • Roll
    • Animation was modified
  • Stamina
    • Max value and recovery speed was changed into attributes
    • Recovery speed in air was decreased

Translation

  • Turkish (tr_tr) (Added)
    • by furkenisnice
  • Spanish (es_es) (Modified)
    • by elAltrex
  • English (en_us) (Modified)
    • by EternalAdministrator

Bugfix

  • Catleap can be triggerd while breakfall
  • Catleap height is constant regardless of jump height
  • Sliding speed is constant regardless of movement speed
  • PlayerModelRotator does not apply completion to animations
  • It is impossible to create instance of Stamina API

Project members

alRex_U

Owner

Details

Licensed GPL-3.0-only
Published 8 months ago
Updated 9 days ago