Backport to 1.20 (thanks Kawatt!) Changes since v2.1.4:
- Better support for modded biomes and seasons
- configurable maximum amount of particles that can be spawned in at once
- Improved fog dithering by scaling fog particles with distance
- options for changing particle size
Ukrainian translation uk_ua by @Tarteroycc. Thanks!
- Translations for Traditional Chinese (courtesy of yichifauzi)
- Compatiblity with Serene Seasons
- Config option for whether to spawn shrubs
- Fixes Compatibility with ViaFabricPlus
- Fixes a crash upon exiting LAN worlds
It is recommended to reset your config via modmenu for this update.
- Updated to Minecraft 1.21.
- Added additional particles with multiple sprites in one texture, allowing for denser effects without as much of a performance drop.
- Added Dead Bush Particle to sandstorms.
- Added experimental fog particle. Off by default.
- Added config option for constant rain.
- Added Russian translations courtesy of mpustovoi.
- Particles now fade in and out.
- Rain now falls at an angle.
- Fixed issue preventing other clients from connecting when hosting a LAN world with the mod.
- Fixed smoke not appearing on hot blocks.
- Added compat for Modern Beta's beta desert and most other modded desert biomes (must be warm enough and have an Id containing the word "desert") (theres no generic tag for this like with badlands) (unless I didn't look hard enough)
- Removed rickroll :)
- Fixed particles being discolored when spawned with the particle command
fixed transparency issue with complementary reimagined 2.2 readded missing color config options
particle rain v2.0.4 for mc1.19.4
- updated to 1.19.4
- fixed spatial audio by adding new sound effects