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Added ko_kr translation

Added piggy blaster. For now, test weapon exists for experiments, so try that weapon and pls tell me how useful is it, and what functions would fit to it.

Made pigzilla destroy more blocks based on the explosion resistance of them.

  • Increased pigzilla's tusk attack range so that it won't just stand still in front of the target.
  • Stomp and falling attacks now make nearby mobs fly away from pigzilla.
  • Reduced the cooltime of stomp and jump attack a bit.

Fixed the crash when pigzilla attempts to jump towards the target that is at lower place than it.

Fixed null exception crash.

vomit ray

Now the mod requires Citadel api instead of SmartBrainLib. Of course, smartbrainlib made Pigzilla's movement extremely better, but it couldn't solved Tps problem occurred from giant mob's path finding 😢

Added two new attacks to the Pigzilla

  • Vomit ray (You'll be able to use this with drop items of pigzilla in the future!)
  • Jump

Made path finding of biting pigs better Made spawning system of biting pigs better

Removed Citadel dependency. I forgot to remove it before releasing the previous builds 😢

Initial release for modrinth!


Project members

stevered404

Member

Details

Licensed ARR
Published 4 months ago
Updated 2 months ago