Plasmo Voice Soundboard

Plasmo Voice Soundboard

Mod

Soundboard for the Plasmo Voice mod

Client Utility

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Added

  • Chinese translation (@suoyukii)

Fixes

  • Some audio files are not playing.
  • Crash with Visual Overhaul when opening the audio cutter.
  • Occasional crash when playing the sound, I have no idea what causes it, but it's there.

Internal changes

This functionality is not accessible directly in the mod yet, but can be changed in .minecraft/config/soundboard.json.

Cobalt access

Cobalt is the service used by Soundboard to download audio files from YouTube and other platforms. Unfortunately, due to abuse the API is not going to be public for long. This update brings initial configuration for accessing custom cobalt instances.

  • cobalt_api_endpoint - Base URL or IP for the cobalt instance.
  • cobalt_api_version - Must be V7 or V10. Describes the method to parse cobalt responses. The main instance only supports V7 for public requests. If you're running a custom instance, change it to V10.
  • cobalt_api_token - Token for accessing the specified cobalt instance.

Audio providers

If you're having audio playback issues, try changing audio_provider property to ARRAY.

The rest

If you opened this file, you may notice some other fields. These are not fully implemented and may have bugs, but who am I to stop you.

Fixes

  • Fixed audio downloader crash

Fixes

  • Translations not being available

Changes

  • Added 1.21.1 as a compatible version

New features

Audio downloader!

Powered by cobalt, Soundboard just got a new menu for converting video to sound and saving it directly to the soundboard. downloader screen

Favourites indexing and keybinds

The sound settings widget now has a field for the favourite index.
-1 inserts at the end, 0 at the start and so on for values in between. This allows you to make your top category more organized, especially for the next feature.

Favourite sounds, or at least the first 10, can now be played with a keybind.
By default, holding O and pressing one of the number keys will play the sound at that position. This also works with numpad keys and fyi key 0 will play the 10th sound.

Changes

Soundpack updates (beta)

Resourcepack provided sounds can now have a .properties file, which accepts the following fields:

# Start offset in seconds
start = 1.22
# End of the audio, **counting from 0, not the 'start' property**
end = 3.45
# Integer 0-100, any other value will be capped in that range
volume = 69

This file must be in the same directory as the sound and have the same name up to the .wav part.

Fixes

  • Fixed Missing group grid error
  • Fixed sounds in subdirectories displaying with the directory name

Changes

  • Sound browser buttons are no longer disabled if the voice chat is muted.
  • Waveform now scales with the volume

Woah new update in less than a day

This fixes a bug in 0.4, where sounds would play for half the length.
It also comes with a new feature: favourite sounds.
Favourites

Resource pack sounds (AKA sound packs)

This update allows packaging sounds as resource packs to share them with other players.

In your resource pack add .wav files in assets/<namespace>/soundboard.
You can create any subdirectories inside to organize files or create other namespaces to override other sounds. Created subdirectories will form collapsible groups in the soundboard menu.

By default, provided sounds won't look pretty. You need to provide a translation key for them.
Translations are stored in assets/<namespace>/lang. The default language is en_us.json.

Category names are prefixed with soundboard.dir.<namespace>.
For example, if you have a file in assets/mysoundpack/soundboard/scary/ghost_boo.wav, you'll have the following translation file:

{
  "soundboard.dir.mysoundpack": "My first sound pack!",
  "soundboard.dir.mysoundpack.scary": "Spooky sounds",
  "soundboard.file.mysoundpack.scary.ghost_boo": "Very scary ghost sound"
}

You can see the example sound pack in the Soundboard repository.
Translation files also support OwO-lib rich translations

Translatable local sounds

You still can put .wav files in .minecraft/config/soundboard, but this update allows you to customize their appearance.

To provide a sound name, put a <filename>.properties in its directory. For the category name put a .properties file inside it.

Property files follow the Java properties format, but only the title field matters.

For example, if you have the sound .minecraft/config/soundboard/scary/ghost_boo.wav, you use these files:

# .minecraft/config/soundboard/scary/.properties
title=Spooky sounds
# .minecraft/config/soundboard/scary/ghost_boo.properties
title=Very scary ghost sound

Audio editor

Ctrl-click on any sound to bring up the editor: Editor GUI

The audio editor allows you to cut the duration of the sound and modify the volume. You can also use play button in the corner to play it locally. (Others won't hear it, unless you have bad noise suppression)

The audio editor doesn't modify the original file and saves changes when closed, so you can bring it up again to adjust the values.

Initial release


Project members

KikuGie

Member

Details

Licensed LGPL-3.0-or-later
Published 5 months ago
Updated a month ago