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Changed bleedingMessageTrackingOnly comment (suggested by @Eric-01)
Added bleedingMessageTrackingOnly comment
Added tr_tr.json Turkish Localization (thanks to RuyaSavascisi)
tr_tr.json Turkish Localization
Added disableAllGUIAccess option (disabled by default)
Fixed disconnect from game when bleeding by switching from invalid blobs2 to blur shader
Added disableAllGUIAccess option (disabled by default)
Fixed crash when launching the game
Added disableInventoryAccess, disableChatAccess and disableServerCommands (all are disabled by default)
Add Traditional Chinese zh_tw.json
(by yichifauzi)
Improved translations and cleaned up their files (Greg-21)
Fixed commands being gone after using reload
Added hordes:infection to bypass bleeding by default
Fixed bypassDamageSources not respecting registry key
Added enableBypassDamage, bypassDamage and bypassSourceByDamage to allow configuration to bypass bleeding when taking large amounts of damage (by default it is disabled)
Added hordes:infection to bypass bleeding by default
Fixed bypassDamageSources not respecting registry key
Updated to neoforge 21.0.45-beta
Backport to 1.19.2 and update to CreativeCore 2.11.27
Fixed player not getting killed when bleeding after leaving the game (compatibility issue with TheAether)
Potential fix for using interactions from other mods while bleeding
Added ja_jp.lang (by RyoTagami)