- fixed an issue with custom item models and nbt match
- fixed an issue with backward compat code
- fixed backward compat parsing code returning an always false condition
- ALL mod jsons can now properly use polytone conditions.
- These are "require_mods" and "polytone_ignore"
- Both of these can be added to both .json and .properties files
- disabled files will still consume their relative textures as intended, preventing disabled stuff ot create extra implicit colormaps
- added "disable_particles" param to block modifiers. Prevents original client tick from spawning sounds and particles
- ALL mod jsons can now properly use polytone conditions.
- These are "require_mods" and "polytone_ignore"
- Both of these can be added to both .json and .properties files
- disabled files will still consume their relative textures as intended, preventing disabled stuff ot create extra implicit colormaps
- fixed builtin colormaps only working after first reload
- added kill_when_still variable to particles
- fixed an of by 1 error in colormap due to recent updates
- added player speed squared varaible
- more parity with 1.21 version of the mod
- fixed legacy watercolor conversion giving wrong target for flowing water
- added kill_when_still variable to particles
- fixed an of by 1 error in colormap due to recent updates
- added player speed squared varaible
- more parity with 1.21 version of the mod