Fixes:
- Crash safety for indexing chords during hud render
Changelog: https://github.com/hestimae/powerchord/releases/tag/v0.3.4
Fixes:
- Actually send the packet for free play chords instead of not doing that
Changelog: https://github.com/hestimae/powerchord/releases/tag/v0.3.3
Fixes:
- Fix free play chord networking (probably)
Changelog: https://github.com/hestimae/powerchord/releases/tag/v0.3.2
Fixes:
- Re-allow playing fifths without cooldown - sneaking plays chords in reverse.
- Fix buff duration numbers - most buffs should be roughly 10s now.
- Modified a few chord progressions to select for better buffs - major spirits now have 1+546 progressions so that aug chords aren't unused.
Changelog: https://github.com/hestimae/powerchord/releases/tag/v0.3.1
Changes:
- Add wawa, the slowest and lowest cooldown instrument
- Fix flat models not working due to a typo
- Tooltips for instruments and chords
Changelog: https://github.com/hestimae/powerchord/releases/tag/v0.3.0
Changes:
- Add other valley spirits, totalling 15
Changelog: https://github.com/hestimae/powerchord/releases/tag/v0.2.0
Initial Release!
Features:
- Pan Flute & Harmonica play major and minor chords respectively
- Valley Spirits "sing backup" with a 4-chord progression - majors apply positives to players, minors apply negatives to hostiles.
- Preview HUD for selected chord, including the effect when sneaking
- Left-Click for instant chord, Right-Click for a single note, or hold right for the AoE effect "power chord"
- Harmonica plays chords faster, but takes longer to cool down.
- Completely component driven, for both instruments and "key" items.
Changelog: https://github.com/hestimae/powerchord/releases/tag/v0.1.0