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Changelog
#Initial Release
Core Features
- Players can flag or unflag themselves to opt into PVP
- Both players must be flagged for PVP to occur
- Admins can create areas for PVP that will flag players when they enter the area (warning as you get close).
- Nametag overlay for visible PVP indicator
- Unflagging yourself is not instant. Will be unflagged in 60 seconds. This is configurable
- When waiting to be unflagged if you deliver or take player damage your unflag request will be cancelled.
- Logging out auto cancels your unflag request
- Honors Minecraft teams settings
Commands
- /pvpFlag [on | off | status] sets your pvp state
- /pvpZone [add | remove | list] allow admins to define PVP zones and the size of the warning area around them.
Setup
- Set pvp=true in Minecraft's server.properties and pvp flagging will do the rest
Config
- player_login_state = PRESERVE| FLAG | UNFLAG
- player_respawn_state = PRESERVE | FLAG | UNFLAG
- unflag_wait_time_ticks = 1200
- pvp_zone_bounds_check_ticks = 20
Files
pvp_flagging-1.20.1-1.0.0.jar(55.36 KiB) Primary Download