fixed a mixin application error which caused issues with world join
- changed how cooking works
- the lowest quality level of the ingredient is now picked as the base quality of the result
- the stored bonus (from cooking quality ingredients) will still have an effect by providing a chance to upgrade the quality
- (cooking 30x gold raw meat = 30x gold cooked meat + chance to uprade to diamond)
- (cooking 25x gold raw meat + 5x iron raw meat = 30x iron raw meat + chance to upgrade to gold or diamond)
- fixed hoppers not working with furnaces
- slight change how the effect tooltip handling is done (includes icons now)
- (the tooltip changes can still be disabled through the client config)
small fix for previous version to make quality actually upgrade when cooking
- changed how cooking works
- the lowest quality level of the ingredient is now picked as the base quality of the result
- the stored bonus (from cooking quality ingredients) will still have an effect by providing a chance to upgrade the quality
- fixed hoppers not working with furnaces
- slight chance how the effect tooltip handling is done (includes icons now)
- (the tooltip changes can still be disabled through the client config)
- added smarter farmers compat
- fixed potential crash with effect tooltips
- smarter farmer compat (their planted crops retain quality of the used seed / they prioritize using higher quality seeds)
- fix quality application command not overriding existing quality (if specified to do so)
fix server startup issue
- some farm & charm support
- re-enabled vinery support
- improved recipe check performance
- added support for neoforge config screen
- fixed icon bug caused by fixing icon bug
- some farm & charm support
- cleaned up some tags
fix quality icon overlapping / showing above other tooltips (obscure tooltips e.g.)
WARNING: this will remove quality from currently placed blocks
switched from block state to level data to store quality
- this allows users to add support for blocks which do not retain quality when placed, by adding them to the
quality_food:quality_blocks
block tag - this is also more compatible in terms of retaining quality when being re-planted etc.
added support for collectorsreap
added more entries to the default config
- fastworkbench support
- fix crash when applying invalid quality through command
- fix saturation calculation
some fruitful fun support
- fastworkbench support
- crate delight support
- support for create mechanical harvester
- support for create fan cooking
- fix cooking pot potentially not clearing stored quality on use
- re-enable sophisticated core compatibility
fix quality being applied when shift-clicking ingredients from/to sophisticated backpack/storage crafting container
- re-add farmers delight compat
- add crafter support