Changelog
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Added config option for how much damage the carrat rat upgrade should take every time its bitten
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Added a config option for how much of a point multiplier rats get from armor
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Added a tooltip to the little back worm to tell how to get centipedes now
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Added a little visual indicator above a rat's head to show when its fishing
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Added turkish language support
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Updated chinese language support
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Added 2 more named rat skins
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Rats can now harvest sugar cane, sweet berry bushes, nether wart, and glow berries
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Demon rats now have a 1/100 chance to be a soul variant even if they dont spawn in a soul sand valley
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Baby rat growth can now be accelerated by feeding them cheese, similar to other baby animals
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Rats on mounts now properly teleport to their owner when far away
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Improved plague effect syncing. Mobs should no longer get stuck with it on and will now always visually show they have the effect
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Single row plague heart rendering has been moved to a config option as I cant account for every mod that changes heart rendering
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Updated the running animation for rats in rat wheels to look more natural
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JEI will no longer show cheesemaking recipes if the cheesemaking config option is disabled
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Biplanes will no longer make sounds or spin their propeller if on the ground
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Fixed rats not collecting fluids from modded tanks
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Fixed rats not depleting their stored energy when charging held items
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Fixed DJ rats playing multiple records on top of each other when the disc is switched
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Fixed biplane mounts flying upwards indefinitely
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Fixed rat wheels not exporting power
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Fixed an issue with ore nuggets and modded ores that have odd drop conditions
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Fixed tamed rats jumping fences
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Fixed ore doubling rats not eating ore when set to transfer items
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Fixed fisherman rats not fishing treasure enchants
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Fixed the rat crafting table consuming too many items on craft
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Fixed mob filter upgrade not saving its configuration
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Fixed the TNT expert upgrade having an unlocalized tooltip line
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Fixed rat dragon fire blocking attacks
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Fixed pied pipers not being classified as illagers
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Fixed the time manipulator upgrade having an incorrect area of effect
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Fixed a compat issue with Dye Depot
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Fixed rat papers tooltip
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Fixed fov effects (synesthesia zoom and ratlantis bow shooting) not respecting the FOV slider
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Fixed rats duping leashes when tamed
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Fixed rat duping with multishot
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Fixed logging error regarding purifying liquid