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Changelog
Changelog
[0.7.2-alpha] - 2024-05-13
Fixed
- Incompatibility with some optimization mods on fabric in ssp (e.g. Sodium)
[0.7.1-alpha] - 2024-05-13
Fixed
- Trainers not responding after a battle win
[0.7.0-alpha] - 2024-05-12
Added
- Support for Cobblemon 1.5.0
[0.6.0-alpha] - 2024-05-11
Added
- Client configuration located at
config/rctmod-client.toml
. Options:showTrainerTypeSymbols = false
,showTrainerTypeColors = true
- Server config option
maxOverLevelCap
: Trainers will refuse to battle players that have pokemon in their party with a level greater than the set value + the level cap of the player (default0
)
Changed
- Small adjustments to trainer mob ai: They'll now eventually stop wandering when close to players
- Trainer names are now colored based of their trainer type, i.e. LEADER: green, E4: light purple, CHAMP: golden, TEAM_ROCKET: dark gray, others: white (optional symbols that are appended to the trainer names can be enabled in the client config)
- Trainer names are now shown emphasized to players that never have beaten them
Fixed
- Issue with data packs not beeing correctly synced to players that entered servers without ever having entered a singleplayer world before
- Trainers getting softlocked in battles if player logs out or dies (now counts as trainer win)
[0.5.4-alpha] - 2024-05-06
Changed
- Increased reward level cap of Leader Erika from
47
to50
(fixes softlock at Leader Giovanni) - Minor buff to team of Leader Giovanni
Fixed
trainer get required_level_cap
command returning reward level cap instead
[0.5.3-alpha] - 2024-05-05
Fixed
- Trainer responses kicking players from servers in online-mode
[0.5.2-alpha] - 2024-05-04
Added
- API: added RCTMod.makeBattle (battles are now started from code instead of by invoking the
trainers makebattle
command)
Changed
- API: deprecated ChatUtils.makebattle
Fixed
- Trainers refusing to battle in case of issues with configurations from CobblemonTrainers
[0.5.1-alpha] - 2024-05-01
Added
- New chat context 'missing_pokemon' -> player has no pokemon capable of fighting in his team
Changed
- Renamed trainer mobs
spawnChance
property tospawnWeightFactor
Fixed
- Trainers counting battles if right clicked without a team (or all pokemon defeated)
- Trainers mobs sometimes not stopping movement at the start of a battle
globalSpawnChance
config options not having any effect (changed default from0.25
to1.0
, the config value from existing configs will not be changed)
[0.5.0-alpha] - 2024-04-26
Added
- Advancements
- Base trainer set (~650 trainers)
- Battle requirements (e.g. level cap or badges)
- Battle rewards (defined by loot tables)
- Custom commands
- Data pack: Loot table condition
level_range
- Data pack: advancement criteria
defeat_count
- Data/Resource pack support (textures, trainers, mobs, loot_tables, advancements, dialogs)
- Level cap system (increase by defeating gym leaders)
- Trainer dialog system (different responses based of their situation)
- Trainer spawning system (different trainer types spawn in different biomes + only trainers matching a players strength will spawn in their vicinity)
Dependencies
Files
rctmod-forge-1.20.1-0.7.2-alpha.jar(586.97 KiB) Primary Download
Details
Licensed LGPL-3.0-or-later
Published 7 months ago
Updated a month ago