Reinforced Upgrade

Reinforced Upgrade

Mod

A Mod that introduces new Materials, New Armor and Weapon types, new Blocks and some other features related to the Sculk and the Ancient City.

Client and server AdventureEquipmentWorld Generation

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  • Fixed an issue where the "BEYOND THE LIMIT" advancement could not be completed when overcharging the Reinforced Hand Cannon
  • Not So Reinforced Deepslate now requires Diamond Tool to break it
  • Fixed Reinforced Deepslate Drops when broken with Reinforced Pickaxe
  • Calibrated Echo Deepslate doesn't require anymore Silk Touch to drop itself when broken

A few changes before a New Content Update (actually I'm not sure if I'll make it):

  • Changed trades and decreased prices to the Sleepless Villager
  • Forgotten Schematics Trades now require Expert Profession
  • New Item: Calibrated Echo Plates
    • Can be obtained by trading with a Master Sleepless Villager
  • New Block: Calibrated Echo Deepslate:
    • Can be obtained by interacting with a Not So Reinforced Deepslate Block while holding Calibrated Echo Plates
  • Added Rarities to items
  • Warden can now drop 1 to 3 Echo Shards (only if killed by Players)
  • Added Sleepless Profession texture to the Zombie Villager form
  • Removed "Projectile Damage Attribute" Dependency
  • Updated Dependencies
  • Removed some unused textures
  • Damage Change to some Forgotten Weapons
  • Decreased Pull Time for the Reinforced Hand Cannon
  • Smol change to the Reinforced Hand Cannon texture
  • Added Sleepless Villager
  • Added Forgotten Weapons
  • New Achievements and Edits to the exsisting ones
  • Added "Projectile Damage Attribute" and "Ranged Weapon API"
  • Now the "Better Combat" is highly reccomended
  • Removed the Intruder
  • Small changes to something you shouldn't see...
  • Renamed the "Deeper Dark" biome into the "Emerged Abyss" biome
  • Greatly reduced the spawn chance of the "Emerged Abyss" biome
  • Warden now drops Warden's Heart only if killed by a Player
  • Nerfed the Reinforced set
  • HT's TreeChop compatibility

ATTENTION: by changing the biome name, the biome that has already appeared in your worlds will be listed as "minecraft:plains". You can leave everything as it is or delete and regenerate the chunks allowing the correct biome to spawn.

  • Fixed the Sculk Wood Sign Recipe that was uncraftable
  • Added a new Biome: Deeper Dark
  • Added a new Wood Type: Sculk Wood
  • Added some Structures that spawn in the Deeper Dark
  • Added the Hardened Diamond and Reinforced Shield
  • Added the Hardened Diamond and Reinforced Horse Armor

GLORY TO THE QUEEN

  • Added a New Main Material: Reinforced Compound
  • Added new Tools and new Armor
  • Some new Achievements and some changes to exsisting ones
  • New Materials and Blocks
  • Entirely rewritten Mod
  • Removed Hardened Diamond as Trim Material
  • Reverse Smithing Recipe available for Hardened Diamond Items

First Version Release


Project members

xCorrupter

Owner

Details

Licensed ARR
Published 2 years ago
Updated 4 months ago