Resource Config API

Resource Config API

Mod

Config API mainly for my Mods

Client and server LibraryManagement

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3.4.3

  • fixing wrong calculation of current Slider Entries
    • when the range wasn't f.e. 0-50 it mosty sets it to the highest values

3.3.3

  • fixing wrong calculation of current Slider Entries
    • when the range wasn't f.e. 0-50 it mosty sets it to the highest values

3.1.3

  • fixing wrong calculation of current Slider Entries
    • when the range wasn't f.e. 0-50 it mosty sets it to the highest values

3.4.2

  • fixing an issue where undo button was falsely active
  • fixing logging for missing translation keys
    • outputs the usable translation keys for your config

v3.4.1

  • adding Indicator for Config Option if a world/game restart is necessary
  • adding more translations

v3.4.0

  • complete overhaul of the config api
  • using json files instead of toml files
    • this will reset all configurations you made with the old versions
  • adding Config Menu to edit the configs without the need of editing files
    • in Singleplayer worlds you can edit Client and Common Configs
    • in Multiplayer, Common and Server Configs are editable, but only if you are an Operator when not only the Client Config is editable
  • Configs get synced when you enter a World/Server and when a Server Operator edits the config it also gets synced with all clients again

3.3.2

  • fixing an issue where undo button was falsely active
  • fixing logging for missing translation keys
    • outputs the usable translation keys for your config

v3.3.1

  • adding Indicator for Config Option if a world/game restart is necessary
  • adding more translations

v3.3.0

  • complete overhaul of the config api
  • using json files instead of toml files
    • this will reset all configurations you made with the old versions
  • adding Config Menu to edit the configs without the need of editing files
    • in Singleplayer worlds you can edit Client and Common Configs
    • in Multiplayer, Common and Server Configs are editable, but only if you are an Operator when not only the Client Config is editable
  • Configs get synced when you enter a World/Server and when a Server Operator edits the config it also gets synced with all clients again

3.1.2

  • fixing an issue where undo button was falsely active
  • fixing logging for missing translation keys
    • outputs the usable translation keys for your config

v3.1.1

  • adding Indicator for Config Option if a world/game restart is necessary
  • adding more translations

v3.1.0

  • complete overhaul of the config api
  • using json files instead of toml files
    • this will reset all configurations you made with the old versions
  • adding Config Menu to edit the configs without the need of editing files
    • in Singleplayer worlds you can edit Client and Common Configs
    • in Multiplayer, Common and Server Configs are editable, but only if you are an Operator when not only the Client Config is editable
  • Configs get synced when you enter a World/Server and when a Server Operator edits the config it also gets synced with all clients again

Project members

xStopho

Member

Details

Licensed MIT
Published 8 months ago
Updated 9 days ago