Rods from God 2.0.12+1.21.1
- Fix SolarLaserComponent taking up a ridiculous amount of time in the server tick loop
Rods from God 2.0.11+1.21.1
- StoneStatueComponent now syncs 2.5x less
Rods from God 2.0.10+1.21.1
- Return of affinity mixins (fixes affinity breaking beacon beam rendering)
Rods from God 2.0.9+1.21.1
- Removed
ComponentKey.maybeGet
calls to speed up logic - World Lever Screenshake now takes distortion effect option into account
Rods from God 2.0.8+1.21.1
- Statue collisions mixins are now disabled by default. They can be re-enabled by adding a rods_from_god_collisions.json file to the config directory.
Rods from God 2.0.7+1.21.1
- Fixed incorrect animationProgress for statues
- Fixed statue pitch/yaw update
- Added logger lines for world lifting
- Added command to change lightning thunder volume in a world
- Added lithium compat (fixed lithium breaking statue collisions)
- Added gamerule to allow/disallow lightning splash potions creating fire
Rods from God 2.0.6+1.21.1
- Remove affinity compat
- Added a gamerule to control whether the world lever can be used
Rods from God 2.0.4+1.21.1
- Remove SkyAesthetics compat (because it broke already)
Rods from God 2.0.3+1.21.1
- Add SkyAesthetics compat
Rods from God 2.0.2+1.21.1
- Slightly edited world lever "unknown y" string
- Fix medusa curse being entirely wrong
- Added the WasDayComponent to reduce component sync
Rods from God 2.0.1+1.21.1
- Removed the TungstenRodLanded component and added the StoneStatueComponent
- Added the Μέδουσα Curse as a WIP feature
- Reduce the number of packets sent per second
- Fix some names
- Add and fix the Aiming Device Sweep Line
- The One Watch now uses the end portal shader for its eye
- Fix log spam
Rods from God 2.0.0+1.21.1
- BREAKING CHANGES TO CUSTOM COMPONENTS AND A LOT OF OTHER THINGS!!! BACK UP YOUR WORLD!
- Rewrote the mod to use AtmosphericAPI
- Implemented the Archimedes Lever
- Start working on datafixer so that the component changes don't break previous worlds, but I can't find motivation to learn how to DFU (DataFixerUpper)
- You know what, the datafixer can go shove itself in the corner for now, it's blanketcon time (⌐□_□)
- Buff smoke bomb overlay (overlay now lasts longer and cannot be prevented by hiding the hud)
- Smoke Bombs can now be dispensed as projectiles
- Fixed some translations
- Super Bouncy Slime Blocks can now be dyed and come in all 16 vanilla dye colors
Rods from God 1.1.4+1.21.1
- Removed One Watch recipe (oops)
- Applied weird pvp bug fix to solar prism overheating damage
- Fixed solar prism fire damage
- Fixed picking up the One Watch when in adventure mode on right-click
Rods from God 1.1.3+1.21.1
- Altered recipes
- Added lore
- Added a bypass to flying when bouncing on a Super Bouncy Slime Block
- Fixed mixin problems (by using reflection) when running on Neoforge with Sinytra Connector
- Fixed breaking other entities' scale attributes
Rods from God 1.1.2+1.21.1
- Solar Prism Overheat self-damage now ignores PVP settings in server.properties
- Create an imperfect and hacky solution to (hopefully) prevent classloading issues with the One Watch
Rods from God 1.1.1+1.21.1
- Fix a neoforge mixin conflict with EntityTrackerEntryMixin
Rods from God 1.1.0+1.21.1
- Append minecraft version to the mod version
- Fixed Tungsten Rod scale (this is big, so bump minor version)
- Added recipe for Solar Prism Headset
- Removed the Modfest Watches item tag because it's probably better to do it via datapack, and it makes my mod less constrained by Modfest 1.21
- Added EMI compat
Rods from God 1.0.9
- Update CCA version (6.1.1 -> 6.1.2)
- Fixed Solar Laser not rendering if too far away but still in range of the laser's damage zone
- Fixed Solar Laser rendering through blocks (forgot to square root a distance value)
- Fixed Solar Laser dealing damage during night/midnight
- Updated README because I forgot it existed
- Make the Gravity Increase status effect image 18x18 instead of 180x180
Rods from God 1.0.8
- Solar Prism Headset can now kill creative players. That is all. Have a good day.
Rods from God 1.0.7
- Solar Prism Headset sets entities on fire again
- Solar Prism Headset damage output is decreased slightly
- Reduced the range of The Illager's Guide to Spellcasting : Volume 1 : Fangs