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(updated and likely unstable beta version on github)

Rolling Health

A rework of the HUD and Health system, making it more in-line with the one from Earthbound.

🤔 what does it do?

The first thing you will notice is that the hud has been replaced, and now looks a lot different:

the mod doing its thing

what used to be your hunger, health and air has now been squished into a neat RPG-style container. Thanks to the addition of the rolling health, an indicator has also been added to show what your health will decrease to.

📕 the rolling health mechanic

The concept is quite simple.

  • If you take damage, your health "slowly" decreases towards what it would be after you got damaged.
  • this allows for much more interesting and complicated combat, while being simple to understand.

Config options

quite a few things can be changed to help tailor the mod's experience, such as:

  • The health loss rate
  • whether or not to display the custom HUD.

💻 info for programmers

Want to learn how this mod works? if you have an issue, please feel free to file one on the repository.


Project members

AnOpenSauceDev

Owner

Details

Licensed MIT
Published 2 years ago
Updated a year ago