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Major code rewrite, fixing many parts of multiplayer (see info)

Changelog

Rolling Health 1.5

This is the 1.5th release of this mod, further improving the mod's performance, code quality and more! I tested this version a bit more thoroughly, so I hope that it actually works this time.

note - while this release should be very stable, I won't mark it as a full release until I can test out multiplayer.

Fixes List

✔ major code refactor

✔ split server and client code, making code more readable and performant

✔ fix a plethora of bugs and crashes on the client side

✔ move most of the health handling to the server, preventing inconsistencies.

✔ made the client sync with the server instead of doing recalculations, offering a big performance lift.

✔ made mixins more stable, causing less crashes.

Files

RollingHealth 1.5.jar(18.35 KiB) Primary Download

Project members

AnOpenSauceDev

Owner

Details

Licensed MIT
Published 2 years ago
Updated a year ago