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Changelog
Rolling Health 1.5
This is the 1.5th release of this mod, further improving the mod's performance, code quality and more! I tested this version a bit more thoroughly, so I hope that it actually works this time.
note - while this release should be very stable, I won't mark it as a full release until I can test out multiplayer.
Fixes List
✔ major code refactor
✔ split server and client code, making code more readable and performant
✔ fix a plethora of bugs and crashes on the client side
✔ move most of the health handling to the server, preventing inconsistencies.
✔ made the client sync with the server instead of doing recalculations, offering a big performance lift.
✔ made mixins more stable, causing less crashes.
Files
RollingHealth 1.5.jar(18.35 KiB) Primary Download
Links
Details
Licensed MIT
Published 2 years ago
Updated a year ago