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2.1.0

by TheRedBrain on Sep 13, 2024
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2.1.0

  • update to 1.21.1
  • client config is now much more organized and better documented
  • added client option to hide empty hand slots in the HUD
  • added client option to hide the status effect screen
  • added compatibility with "Backpack Attribute"
  • added compatibility with "Inventory Size Attributes"
  • fixed several issues with the status effect screen
  • prepared several features that are coming in the future

2.0.1

by TheRedBrain on Jul 26, 2024
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2.0.1

  • fixed an issue where the client would crash when shift-clicking in the RPG inventory, on some items, while hand items where sheathed

2.0.0

by TheRedBrain on Jul 24, 2024
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2.0.0

Update to 1.21

1.9.0

by TheRedBrain on Jul 21, 2024
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1.9.0

  • improved quick moving (shift-clicking) items in the RPG inventory screen
  • refactored "main_hand" slots to "hand" slots. This should improve compatibility with other mods.
  • fixed an issue where trinket slots from other mods where not registered correctly

1.8.0

by TheRedBrain on Jul 19, 2024
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1.8.0

  • the "unusable items" feature is now properly implemented
  • added various tooltips to items/inventory slots. This is customizable via the client config
  • fixed an issue where connecting to a dedicated server would fail (for real this time!)

1.7.1

by TheRedBrain on Jul 18, 2024
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  • fixed an issue where connecting to a dedicated server would fail

1.7.0

by TheRedBrain on Jul 17, 2024
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  • added unique rings functionality (any item in the rpginventory:unique_rings item tag can only be equipped in one ring slot at a time)
  • position/orientation of sheathed items is now configurable
  • fixed an issue where swapping/sheathing hands would sometimes duplicate/delete items

1.6.0

by TheRedBrain on Jun 15, 2024
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  • sheathing or swapping a hand item now plays a sound
  • added HUD indicator for hand slots that are not sheathed
  • The indicator for the selected hotbar slot is now only visible when the main hand is sheathed. This can be disabled in the client config.
  • added server config option to allow hand slots to hold every item
  • changed toggling two-handed stance to no longer fail when both hands are sheathed. The old functionality can be re-enabled in the server config.

1.5.3

by TheRedBrain on Jun 13, 2024
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  • fixed an issue where items in the offhand were deleted when sheathing or swapping the offhand item

1.5.2

by TheRedBrain on Jun 13, 2024
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  • fixed crash on start up

1.5.1

by TheRedBrain on Jun 13, 2024
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  • fixed an issue with the weapon_attribute file for the default_empty_hand_weapon

1.5.0

by TheRedBrain on Jun 10, 2024
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RPG Inventory now supports all features of the Trinkets mod, no more restrictions!

  • switched positions of the effects screen and the attributes screen
  • refactored slots and slot groups to 'offhand' instead of 'off_hand'
  • refactored some server config values to be more descriptive

1.4.0

by TheRedBrain on Jun 9, 2024
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  • interactions with the offhand slot are now restricted like for all other slots
  • positions of the equipment slots are now controlled by the server config
  • added support for additional trinket slots

1.3.0

by TheRedBrain on Jun 4, 2024
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  • AzureLib is no longer a required dependency
  • API for rendering equipped trinkets on the player model was removed. This feature will be implemented in an addon for RPG Inventory instead.

1.2.2

by TheRedBrain on Jun 3, 2024
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  • Stamina Attributes is no longer a required dependency
  • disabled the functionality of vanillas 'Swap Item With Offhand' hotkey. Using it could lead to item duplication.

1.2.1

by TheRedBrain on Jun 2, 2024
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  • custom belt/gloves/necklace/rings slots by default now also accept all items configured for the corresponding default Trinket slots
  • spell slots now accept spell books from all mods
  • added missing translation keys for keybindings
  • changed default keybindings to no longer conflict with vanilla keybindings

1.2.0

by TheRedBrain on Jun 2, 2024
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  • added a toggleable attribute screen which shows a configurable list of attributes
  • added compatibility with Food Overhaul, food effects are displayed separately to other effects
  • status effect description are now only displayed, when the translation key has a value assigned to it
  • added client config option to hide the armor bar
  • changed active spell slots amount to 1 by default

1.1.0

by TheRedBrain on Jun 1, 2024
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  • added default config values for status effects provided by 'Various Status Effects'
  • added mod compatibilities via item tags for 'Better Combat' and 'Better Combat Extension'
  • added new gamerule 'destroyDroppedItemsOnDeath', false by default and has no effect when gamerule 'keepInventory' is true
  • added config option for a new status effect identifier, when valid and applied to a player, acts like the 'keepInventory' gamerule

1.0.0

by TheRedBrain on May 27, 2024
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First release!


Project members

TheRedBrain

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Details

Licensed MIT
Published 4 months ago
Updated 7 days ago